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Modded Armor Race Conundrum


medlirezor

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I'm in a bit of a pickle here!

I'm making a custom race mod for personal use that depends on the Argonian Raptor Feet mod. However the head is modded to be that of an orc and in order to not have the headgear look funky, I need to either switch the armor race to something other than argonian (bad idea as I'd lose the modded feet and boots) or create new armor race data specific to my race.

Now if I actually understand how the armor race thing works, if I go with the second option I'd end up locking myself out of using a lot of armors added by mods unless I specifically make them compatible (and end up having a lot of masters for my race plugin...). Is this right, or is there a way to do this either just through some regular CK wizardry or would it have to be done via scripting?

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