Syonryoken Posted December 7, 2010 Share Posted December 7, 2010 So I was able to find some animations that could be used for new melee/ unarmed animations in FNV. The thing is I have no clue how to place the motion cap onto a Fallout skeleton. Can anyone help me with this? Please? Link to comment Share on other sites More sharing options...
Ez0n3 Posted December 7, 2010 Share Posted December 7, 2010 I've only scratched the surface of motion capture, so this may be no help at all. I'm limited to using Blender and have found some BVH files but have yet to try and do a full animation. I'm not sure what 3D package you are using or what type of mocap files you have, but this is basically the jist of it from what I can gather: And at "the google":http://www.google.com/search?q=blender+bvh Link to comment Share on other sites More sharing options...
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