jimbob27 Posted December 8, 2010 Share Posted December 8, 2010 Hi there, yet another load order thread I'm afraid. I'm getting quite a few crashes, mostly when going through doors into new areas. Any help would be appreciated. Fallout3.esmUnofficial Fallout 3 Patch.esmAnchorage.esmPointLookout.esmThePitt.esmBrokenSteel.esmZeta.esmCALIBR.esmXepha's Dynamic Weather.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMMart's Mutant Mod.esm Unofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espFOOK2 - Main.espFOOK2 Main [Hotfix].espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 DIK [Hotfix].espbltc.espBLTC Less Addictions.espBLTC Immersion Patch.espBLTC & FOOK2 1.1 Beta 2 CP.espSprint Mod.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - FOOK2.espMart's Mutant Mod - FOOK2 - DIK.espXFO_Radiation_changes.espXepha's Dynamic Weather - Main.espXepha's Dynamic Weather - Sandstorm.espXepha's Dynamic Weather - Anchorage.espXepha's Dynamic Weather - The Pitt.espXepha's Dynamic Weather - Broken Steel.espXepha's Dynamic Weather - Point Lookout.esp Total active plugins: 44Total plugins: 53 Link to comment Share on other sites More sharing options...
xTooLateImDeadx Posted December 9, 2010 Share Posted December 9, 2010 You need to have the Fallout UOP.esm load after all the DLC so move it between Zeta and CALIBUR. Link to comment Share on other sites More sharing options...
GrizzlyUK Posted December 9, 2010 Share Posted December 9, 2010 You need to have the Fallout UOP.esm load after all the DLC so move it between Zeta and CALIBUR.Not sure where you got that info from, but the Unofficial Fallout 3 Patch.esm is in the right place. As per the Unofficial Fallout 3 Patch readme:The Unofficial Fallout 3 Patch should ALWAYS be set to load first to avoid conflicts with other mods, the file date of Unofficial Fallout 3 Patch.esp has been set to 01\01\2001 so you won't have to worry about changing the load order. The Unofficial Fallout 3 Patch.esm does not affect any of the DLC's so there's absolutely no reason to load it after the DLC .esm's! I've never had a problem with loading the Unofficial Fallout 3 Patch.esm right after the Fallout3.esm even with all DLC's installed. The Unofficial Fallout 3 Patch - Broken Steel.esp is known to cause crash problems, particularly anywhere in or near Rivet City, so if you haven't already, then I strongly suggest that you get the fix for it: Unofficial Fallout 3 Patch - Broken Steel (RC and Utility Tunnel Fixes) Download and install that fix (it just replaces the Unofficial Fallout 3 Patch - Broken Steel.esp). You'll probably have to correct the date on the .esp to maintain your load order, but that can easily be done with Wyre Flash's "Lock Times" option. Link to comment Share on other sites More sharing options...
Recommended Posts