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Blender/Nifscope making a texture/mesh visable from 1 side


lupicatalum

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I am creating a tileset in blender. even after unchecking double sided in blender, the texture is visable on both sides making it near impossible to work on the interior after adding the ceiling blocks. Placing hanging lamps is currently an absolute nightmare. Is there any way to fix this?

 

Edit: I am an idiot. Mod/admin feel free to delete this. I forgot to click rem double. fixed now

Edited by lupicatalum
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