Jump to content

FALLOUT3.exe - Application Error


7thsealord

Recommended Posts

@Bandit Ngebak

I think this does not work for XP :wink:

What's your OS?

 

I'm using Windows XP with service pack 3.. I think the DEP feature already used after Win XP SP2 and later with supported by Processor.

Link to comment
Share on other sites

I can reduce my problem with that error message lately with disabling the DEP.. Mightbe you could try to disable DEP (Data Execution Prevention) and select Fallout3.exe for exception, as this has worked for me.

To disable DEP..Right Click My Computer >> select ADVANCE Tab >> Settings >> Go to Data Execution Prevention >> Click option "Turn on DEP for all programs and services except those I select"...then browse to your Fallout3.exe and ADD it. You need to restart after it to take effect..

 

Thanks for that thought. Became sort of acquainted with DEP a few weeks back when installing FO3 Configator (the ReadMe strongly recommends "excluding" Configator on DEP, and provides basic instructions on how). I've since set DEP to Windows and Essentials only. See how we go there.

 

Anyhoo, started the game again from the ground up - the entire Vault 101 song and dance show. So far, so good. The only problem has been with the 5mm Rimfire Revolver (mod apparently lacks a mesh - covered on another thread). No biggie - could have been deeply embarassing if I only discovered this problem in the middle of combat (whole screen blanks out when equipping weapon), but that's all.

Link to comment
Share on other sites

@7thsealord

Did FOSE fix the problem?

 

Too early to tell just yet. Fingers crossed.

 

The really annoying thing is that, previously, it has been the sort of problem that jumps up again JUST when you thought you had it beat.

 

I did load up with a bunch of extra mods before starting the current game, including a few associated with the last couple of crashes. So, if it's still gonna happen, it should be soon. Hopefully, I put FOSE in the right spot (the way my luck has been going ... :rolleyes: ) - everything in the same folder as Fallout3.exe and stuff like GECK, right?

 

 

And on something of a tangent, but still possibly relevant, my current load order is below. I know that esms should go at or near the top, and that certain things need to go before certain other things anyhow, but if anybody has more specific suggestions (or knows of certain things that should NOT go together), I would be glad to hear them.

 

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CALIBR.esm

DCInteriors_ComboEdition.esm

Abbreviated Effects.esm

TalonExtraArmor.esm

T3T_BetterMegatonStorage.esp

resetfollowers_v3.3.esp

BetterGamePerformance.esp

MaxLevelWorkaround-BS.esp

Dogmeat_WaitMegaton v1.1.esp

CALIBRxMerchant.esp

GNRfix.esp

BoSPatrols.esp

AdvancedReconGear.esp

FemaleEnclaveSoldiers - Broken Steel.esp

GrenadeLauncherV4.esp

BA_WRM.esp

Black Widow.esp

royphilipsveryevilwmask.esp

Crystal.esp

Shack On The Beach.esp

Arlington_House_Clean_USA_Flag.esp

Despicable Dashwood v2.esp

Chinese Peasant Hat.esp

Boosted Raiders.esp

aaloBlackSmithForge.esp

Nice Player Bed.esp

Beret.esp

MaxLevelWorkaround-HP-BS.esp

Rivet City CLEANED.esp

Tailor Maid.esp

Tailor Maid PITT.esp

Tailor Maid Brokensteel.esp

sunglassescollection.esp

Supersledge Knockdown.esp

PointLookout_lesstraveltime-6to10days.esp

BS Eye Pack V.1.esp

Freebooter_Armor.esp

Slower Degradation (-50%).esp

BenTweaks-FO3.esp

GNR Shop.esp

X_InfiltratorsExtended.esp

DCInteriors_DLC_Collectables.esp

CommonWealth of the North.esp

Cloth.esp

Persona_and_Secret.esp

blackrock_shooter.esp

Wasteland_Seductress.esp

Dark_Temptress.esp

Hel Armor.esp

1alexscorpionsnipergear.esp

Lever Action Shotguns.esp

700NE rifle.esp

Capitan's Quarters.esp

Camper Hill.esp

betterpowerarmor.esp

Ghoulified Cromwell.esp

HamiltonArmory.esp

ArlingtonDefenses.esp

Fire Extinguisher Explosions.esp

12BoltDivingHelmet.esp

Better Caravans.esp

StarPaladinCrossNoWeapons.esp

BeefedUpCitadel.esp

Tenpenny_plant_remover.esp

All Anchorage Armors Usable.esp

Death Canyon v3.esp

bittercup_comp.esp

BetterButler.esp

Better Companions Ess.esp

Better Companions Clover Ess.esp

Companion Zhao Jiao.esp

Better Wasteland Clipboards.esp

Frazzled.esp

Sgt. Rock.esp

specialbobblesmoved.esp

Bikini_Armor_TYPE3.esp

Alexa.esp

airplane crash.esp

Anchorage - Extra Holotapes.esp

TakingOutTheTrash.esp

Attentater's Wasteland Economy.esp

AsharasPresets.esp

Fawkes-warmachine.esp

reduced karma loss for Stealing.esp

no blur on hit.esp

Crossbow.esp

GaryHoloTape.esp

I'll Touch What I Want.esp

Warblade.esp

Stealthboy Recon Armor - Workbench.esp

Pirate Pely's Boats & Bait.esp

navy_rivet_city_by_RedlineC64.esp

silo home.esp

Scorpion_Queen_Type3.esp

FollowersRelax.esp

RadiationSuits.esp

ScubaTank.esp

Wasteland Weather Overhaul .9 (no interiors).esp

GreenWorld.esp

NoMegatonTricycle.esp

01Tucu'sBandanas.esp

EnclaveHideout.esp

Haldurs Improved Workbench.esp

slaveraider.esp

slaveraider_newlook.esp

pickelhaube.esp

ZL-PithHelmet.esp

UncleShubsSaladScissors.esp

FreddyFear.esp

RaiderExpanded.esp

The Pitt Crash Fix.esp

FreePumpkin.esp

Lamplight Backdoor Exit.esp

Old tommy.esp

OutlookPoint.esp

muzzle with 100 radius lightening.esp

Raiders have Pitt Armor.esp

VulturesRest.esp

WEP Pack 1.esp

WEP Pack 2.esp

chinesepatrolcaps.esp

FungusDeal.esp

Underworld Underground.esp

WolfCustomDeagle.esp

Various map markers.esp

WinchesterModel1894Yellowboy.esp

PowerArmorTrainingPlus.esp

skyforest.esp

Wild Bill is Awesome.esp

Crimsondragoonremnants.esp

Submarine Wreck.esp

The town of girdershade.esp

MyPipe2.esp

Nuka-Cafe_LightHouse.esp

Not alone in the Wasteland anymore.esp

TecVault.esp

Tom Bookseller ENG.esp

Tom Bookseller ENG fixed.esp

UnarmedNinja.esp

megatonTrophyRoom_kitchen.esp

MegatonOutdoorShower03.esp

BM06AppleTreeQuest.esp

HambonesMinigun.esp

MoreChems.esp

Echo_UseBothGloves.esp

Timescale 8.esp

Fallout Safe Exit v1.1.esp

Edited by 7thsealord
Link to comment
Share on other sites

That's a rather long list of mods! Afraid I don't know all of those, but one I did spot:

MaxLevelWorkaround-BS.esp

MaxLevelWorkaround-HP-BS.esp

 

As I recall you're only supposed to use one of those, not both of them.

 

It sounds as if you've installed FOSE in the correct location, did you edit your shortcut to ensure FOSE runs with Fallout 3? You might want to check out Little Boy, a small utility that I find very useful.

Link to comment
Share on other sites

Thank you for that link, G_UK.

 

Long mod list, but the majority are either very minor tweaks or one-of-a-kind items.

 

You should have seen it before I removed Minihideout and Alpha-CEV (both of which ran OK, by the way). ;) Plus, I tend to run with the graphics toned down some - eg. FO3's grass is horrible to look at and a performance hog, so I just don't have it.

 

No problems with the MaxLevelWorkarounds that I am aware of. I beleive that these cover different aspects of hitting or exceeding Level 30. There is a different set of MaxLevelWorkaround mods for games WITHOUT Broken Steel, so maybe that is what you are thinking of.

 

Currently tooling around Megaton, building up all the necessities of life (firepower, armour and healing) and getting set for the SupaDupa Mart. Still no problems - system has been as good as gold thus far.

Edited by 7thsealord
Link to comment
Share on other sites

Good to know your game is running well so far, hopefully the crash error is now gone for good!

 

I checked up on the MaxLevelWorkaround mod and, according to the readme for the non-Broken Steel version:

This comes as two ESPs, MaxLevelWorkaround.esp and MaxLevelWorkaround-HP.esp.

 

MaxLevelWorkaround.esp

- Resets your character's level to 20 every time you level up.

- You keep the Perk and Skills you choose during level up, but not your hit points.

- Because you stay level 20, you keep your Karmic Title, and Three-Dog still talks about you (or he should anyway).

 

MaxLevelWorkaround-HP.esp

- Works as above, but increases your hit points to match your "real" level.

 

Use one or the other, do not use both!

I would think it's fairly safe to say that the same would apply to the Broken Steel version, so you do need to remove one of the .esp's for that mod.

Link to comment
Share on other sites

Busted up the SupaDupa Mart gang. Oh YEAH, baby. I'm BA-ACK!

 

One of the MaxLevel mods has been removed.

 

Assuming my game continues to be so (uncharacteristically) well-behaved, I might just raise the ante. Thinking of deliberately loading one of the mods I discarded because they seemed to bring the original problem out. Just to see what happens. Guessing it should be OK, but I'll find out for sure.

Edited by 7thsealord
Link to comment
Share on other sites

So you find a way to fix this or nobody know how to fix this? I want the game will work!!! :wallbash:

 

Well, shahr, my specific problem does seem to have been solved by adding FOSE (TO ALL NEWBIES: IF YOU WANT MODS, FIRST INSTALL FOSE IN YOUR FO3 FILE. TRUST ME ON THIS!) :D .

 

I'm just being cautious. Few things suck nearly as much as thinking everything OK, only to have the same problem unexpectedly return.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...