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Official Announcement: Oblivion for the PS3 and PSP


Povuholo

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  Marxist ßastard said:
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I have it on good authority that the knights of the nine "priory" is located in the Skingrad County/West Weald.

Ten bucks says it's Sutch.

 

Wouldn't suprise me. Another $1.99 plugin and/or something to encourage people to buy the PS3 version.

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  Sypron said:
I have it on good authority that the knights of the nine "priory" is located in the Skingrad County/West Weald. I'm just saying this on the basis that the pictures look like they were taken in the west weald. I'm really hyped the mod, i just started a knight character, so the mod suits me. I've got him up to 48 fame, 0 infamy, champion of cyrodiil, knight errant, honorary knight and kight brother.

 

Wonder what you, I hope I aint collecting mudane items for the mages or alchemists and instead fight real battles.

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Im pretty positive The Knights of the Nine will be released as an Official Mod for download. Or Sony bought the exclusivity of PS3 only?
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i don't know where i heard this, but i belive it will cost $19.99, so i'm guessing this may be bethesda first PROPER oblivion Expansion pack. Also at the same time, bethesda bought naming rights for "Shivering Ilands" (or ilses) I think these are both expansion pack due to be released on the 21st November. The question still remains, are they downloadable, or will we find them in our local game store?

 

One thing I have deducted in my mind, "the knights of the nine", whatever it may be, will be availible to us pc and xbox players. Why else would they buy nameing rights, if is not to be a product on sale?

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A new PS3 interview

 

Interesting stuff:

 

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The PS3 is benefiting from us continuing to develop our core technology that drives all our Elder Scrolls games. Some of that is noticeable on the screen -- like all the new graphic shaders -- and some isn't. The best examples are those new shaders we have for how "near detail" and "far detail" blend together on the landscape. You no longer have a harsh line cutting across the two levels, they blend together seamlessly and the distant detail and land looks much nicer.

 

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IGN: Are all of the add-ons going to ship with it or will they still be extra?

 

Howard: The downloadable content is actually designed to work with a game that is in-progress and doesn't work as well with a new game. So instead we focused on Knights of the Nine as the new stuff to add to Oblivion that would work well no matter where you are in the game. Downloadable content is something we'd like to support on PS3, but right now that's really in Sony's hands.

 

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IGN: What about some of the gameplay elements from the Knights of the Nine, such as the blacksmith who will repair and tune your weapons to your current level?

 

Howard: Those features, like the blacksmith, are really tied directly to the content and items specific to the Knights of the Nine. So in that example, you can tune the Crusader armor, but not others.

 

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IGN: How awesome does the Unicorn look on PS3?

 

Howard: The unicorn has been our primary focus since day one. Everything else is secondary to us.

 

Except for that there are some more bits of information, plus three screenshots.

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IGN: How awesome does the Unicorn look on PS3?

 

Unicorn, awesome, look?

 

Could someone please explain that part? They are remaking the Unicorn?

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