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Running fatigue


Rendalli

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this is more of a personal request as i like to add an immerse feel to the game. ive been trying to figure out how to do it myself but due to lack of knowledge in scripting i have not been able to do it. what i was wanting was that whenever you character runs it depletes the action pool, and when it reaches zero you cant run until your action pool refills. cause i thought it was kinda lame that you could run from one end of the map to the other without stopping/running out of breath. if someone could give me a hand at the scripting for it or maybe make it for me i would be most appreciative. Edited by Rendalli
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