bohatir Posted December 9, 2010 Share Posted December 9, 2010 (edited) It's me again. About a week ago. When I start repairing my weapons, the game crashes. And it does not matter whether it's an original game weapon, or a mod weapon. I don't know how to use GECK, so don't bother suggesting it. I have kept my load order the same, I'm not sure what I may have changed by accident. In FOMM this is my load order. Fallout3.esmUnofficial Fallout 3 Patch.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esm20th Century Weapons.esmRRCompanionVault.esmRRGuards.esmRR5MoreMales.esmRR5MoreFemales.esmUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espMaxLevel100.espGalaxyNewsRadio100[M].espGalaxyNewsRadio80[M].espGalaxyNewsRadio60[M].espGalaxyNewsRadio40[M].espGalaxyNewsRadio20[M].espRRWastelandPosters.espMannequin.espRRNoClothesRemoved.espAhztek's Weapons.espLordHumungus.espDriveableMotorCycle.espTactical Weapons by gRs Frederyck.espbltc.espBLTC No Visual Effects.espBLTC No Overdosing.espMighty Mouse Alternative 4.espSpeedMod-WalkFaster.espSpeedMod-WalkRunFaster.espThe_Collector.espMentatsMod.espPackBrahminEss.espCliff's_Sellable_Body_Parts.espSpeed Perk.esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (Chinese Ghoul).esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (TEST Container).espBetterMercArmors.espAS50.espAS50 - CALIBR.esp Edited December 9, 2010 by bohatir Link to comment Share on other sites More sharing options...
Samuslovr1 Posted December 12, 2010 Share Posted December 12, 2010 Create a merged patch. Might fix the problem, might not. Link to comment Share on other sites More sharing options...
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