TotallyNotToastyFresh Posted December 9, 2010 Share Posted December 9, 2010 (edited) Basically this mod is going to get rid of that stupid wispy smoke that floats out of the ground and put my thick, foggy smoke in its place. It will also reduce the size of muzzleflashes and tracers, not enough to be ultra-realistic but enough to make it look better. I'm also probably going to make the projectiles move faster. Video of new smoke effects on the AM rifle, Caravan Shotty and LMG: Edited December 9, 2010 by Toasty Fresh Link to comment Share on other sites More sharing options...
RZ1029 Posted December 10, 2010 Share Posted December 10, 2010 Looks good man, I'll definitely check it out when you release it. Just one question: I've never used the shotguns, are they usually that good or do you have a mod? Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted December 10, 2010 Author Share Posted December 10, 2010 I was using slug rounds. But don't worry, shotguns are addressed in this mod. Shotguns have a much larger range IRL than in FNV, so they will behave as such. More accurate and they fly longer. Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted December 10, 2010 Author Share Posted December 10, 2010 (edited) Ran into a temporary setback. Turns out my mod isn't compatible with WME. I'll upload the as-is version in a few minutes, and with a little luck the WME-compatible version will be complete by tonight. Vanilla version released: http://www.newvegasnexus.com/downloads/file.php?id=38550 Edited December 10, 2010 by Toasty Fresh Link to comment Share on other sites More sharing options...
Recommended Posts