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Posted

So, I've tried to change the texture on a static object, which is all well and good, looks fine in-game, but since it's an object that is used for flooring (WHIntWoodFloorMid01), it makes a sound when the player walks on it. Originally this item was textured to look like wood, but I've switched it over to a stone texture, unfortunately it still sounds like wood when you walk/run/jump on it. As far as I can tell this is to do with the material type that is assigned to the static, but I can't seem to find any way of changing that. Any help would be greatly appreciated! :)

Posted

Someone can correct me if I'm wrong but I believe it is w/e is under the nif in the following trees

 

bhkcollisionobject

bhkrigidbody

bhkmoppbvtreeshape - in this tree there should be a material and skyrim material dropdown boxes, I think this is what defines what sounds the game uses when walking etc on said object

Posted (edited)

Someone can correct me if I'm wrong but I believe it is w/e is under the nif in the following trees

 

bhkcollisionobject

bhkrigidbody

bhkmoppbvtreeshape - in this tree there should be a material and skyrim material dropdown boxes, I think this is what defines what sounds the game uses when walking etc on said object

 

Ah! Thank you so much, that was indeed the problem, by following this information I have been able to resolve the issue!

Edited by Jojash
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