Jojash Posted April 8, 2015 Share Posted April 8, 2015 So, I've tried to change the texture on a static object, which is all well and good, looks fine in-game, but since it's an object that is used for flooring (WHIntWoodFloorMid01), it makes a sound when the player walks on it. Originally this item was textured to look like wood, but I've switched it over to a stone texture, unfortunately it still sounds like wood when you walk/run/jump on it. As far as I can tell this is to do with the material type that is assigned to the static, but I can't seem to find any way of changing that. Any help would be greatly appreciated! :) Link to comment Share on other sites More sharing options...
DDProductions83 Posted April 8, 2015 Share Posted April 8, 2015 Someone can correct me if I'm wrong but I believe it is w/e is under the nif in the following trees bhkcollisionobject bhkrigidbody bhkmoppbvtreeshape - in this tree there should be a material and skyrim material dropdown boxes, I think this is what defines what sounds the game uses when walking etc on said object Link to comment Share on other sites More sharing options...
Jojash Posted April 8, 2015 Author Share Posted April 8, 2015 (edited) Someone can correct me if I'm wrong but I believe it is w/e is under the nif in the following trees bhkcollisionobject bhkrigidbody bhkmoppbvtreeshape - in this tree there should be a material and skyrim material dropdown boxes, I think this is what defines what sounds the game uses when walking etc on said object Ah! Thank you so much, that was indeed the problem, by following this information I have been able to resolve the issue! Edited April 8, 2015 by Jojash Link to comment Share on other sites More sharing options...
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