sardoukar Posted April 8, 2015 Share Posted April 8, 2015 (edited) Howdy,Well this might be just a simple request but I'm extremely new at this. So to the question, is there any way to import / copy / emulate the face of an NPC I created for FO3 to NV? I tried copying the values one by one in Geck which was what I used to create the NPC in the first place, but the values change every time I try to alter another one, I think it might got something to do with symmetry but I don't really know how to lock the values so they don't change whenever I alter a different one (or if this is even possible).I hope my question is clear. Thanks. Thanks :cool: Edited April 8, 2015 by sardoukar Link to comment Share on other sites More sharing options...
JimboUK Posted April 14, 2015 Share Posted April 14, 2015 Load up the FO3 esp in FO3Edit, load up the NV esp with the NPC you want to copy onto in FNVEdit. Find the NPCs in both and copy/paste the face data from one to the other, you'll find the face data near the bottom of the NPCs entry, make sure they're both the same race. Link to comment Share on other sites More sharing options...
sardoukar Posted April 15, 2015 Author Share Posted April 15, 2015 HiFirst of all. THANKS FOR THE REPLY. :laugh: I want to be sure I'm doing this correctly. Find the NPCs in both and copy/paste the face data from one to the other by copy the face data you mean this right?http://i58.tinypic.com/142wyn4.jpgif this is correct, whenever I try to paste this into NV-GECK it crashes.They are both the same race. If this is not what you meant, could you be a little more specific on where to find the face data? (srry, again I'm kinda new at this)Also, I would like to point out that I can't run both FO3 geck and FN geck at the same time. I have to close one for the other to run. I'm just copying and pasting after closing.Thank you. Link to comment Share on other sites More sharing options...
JimboUK Posted April 15, 2015 Share Posted April 15, 2015 No not the GECK, this http://i.imgur.com/tm38Cwy.jpg When pasting into FNVEdit you will have to hold shift and click the field to make it editable. Link to comment Share on other sites More sharing options...
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