Slayerdude111 Posted December 11, 2010 Share Posted December 11, 2010 (edited) Hi, i'm new to these forums, so excuse me if this is in the wrong place. I have several questions: 1. In the geck, when I try to make a referance, it only shows playerreferance and thats it, no more appear, and if I try to select using the render window it stays red. 2. I need help scripting, I am making a medium sized mod, one of these things include a vault. Everything is done navmeshing, you name it. So heres my problem: I am a begginer scripter, and I need help. I want to make it so the citizens of the vault are locked inside a prison, and when I open it, they get out of it and wander the vault. I want the Overseer of the vault to speak to the player afterward. I want to know how to do this. Thats about it. Edited December 11, 2010 by Slayerdude111 Link to comment Share on other sites More sharing options...
davidlallen Posted December 11, 2010 Share Posted December 11, 2010 For (1), your description is not quite clear. Can you make a simple example and give step by step what you did? I am assuming you have read through the basic tutorials at geck.bethsoft.com. For (2), my recommendation is to start small. I have seen many modders start with a big idea, get frustrated part way through, and never finish anything. Try taking an existing interior with a door, and putting some existing NPCs behind it. Lock the door and provide a key. Give yourself the key, and try out this small mod. You should see the NPCs stay behind the locked door (obviously), and then once you open the door, they should go and wander on their own. Once that is working, then try to make a small quest where you do something to get the key; then open the door; then the overseer speaks to you. By working on these small pieces, it is easier to figure out each small piece. Link to comment Share on other sites More sharing options...
Slayerdude111 Posted December 11, 2010 Author Share Posted December 11, 2010 Thanks for your reply, I will previde step-by-step explaination below. 1. I spawn a terminal that is labeled DefaultUnlockTermDESK1Easy2. I double click it in the world view not the object pane3. I go to the linked ref tab4. Click on select referance in render window.5. The tutorial says the marker should turn white when it's hovering over the door, it does not.6. I click on the door, nothing happens. Another thing I did starting with step 3 4. I clicked on the Cell drop down menu5. I selected my cell (Vault23a)6. I then click the referance drop down menu, and the ONLY option that appears is: PlayerRef ('Player') Thanks for any help anybody can provide. Link to comment Share on other sites More sharing options...
Interfer0 Posted December 11, 2010 Share Posted December 11, 2010 Your door will need to be marked as a persistence reference in order for the cursor to switch to white. Link to comment Share on other sites More sharing options...
Slayerdude111 Posted December 11, 2010 Author Share Posted December 11, 2010 Thanks guys for all of your help, that worked fine. Link to comment Share on other sites More sharing options...
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