Deadliest Shade Posted December 11, 2010 Share Posted December 11, 2010 Simple question, if I put in a full skeleton body, how do I move its seperate body parts in GECK? I can move the entire body but not parts of it... Any suggestions? Link to comment Share on other sites More sharing options...
Interfer0 Posted December 11, 2010 Share Posted December 11, 2010 you can't move the entire body. The skeleton has whats called ragdoll constraints. These constrains are set up with the havok collision engine. The constraints tell how far each bone can move and things of that nature. If you would like to make the body fall in a "natural" position, make sure havok is turned on in geck and place the skeletan. Then because of a bug you have to press another key, I use "h" and the skeletan will fall. Link to comment Share on other sites More sharing options...
Deadliest Shade Posted December 11, 2010 Author Share Posted December 11, 2010 Ah, gotcha, so it works the same as a dead npc. Because of that bug the skeleton didn't fall but now I didn't select it and it did fall. Thanks mate :). Link to comment Share on other sites More sharing options...
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