DrNewcenstein Posted May 16, 2015 Share Posted May 16, 2015 The decaps for humanoids is actually 2 pieces of "armor" that are equipped on the body and neck, unlike the Glenmoril Witches that have a separate headed and headless body mesh. IsharaMeridin has a script that force-equips the neck cap on the body, and I've been working on a mod for a while now where certain characters remove the heads of other certain characters when they kill them, but the one thing that's keeping it from progressing is the lack of a NIF plugin for Max 2015 so I can make the heads. I've got a bald, eyeless, toothless, no-eyebrows, and discolored generic head mesh, but can't quite get it all together with the neck gore and proper textures. Link to comment Share on other sites More sharing options...
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