simplywayne90 Posted December 13, 2010 Share Posted December 13, 2010 Me and a few others have begun developing the huge mod idea of making random encounters, which are parodies and pop-culture refernces, and sometimes unique armors, weapons, or even companions. Well right now, what we could really use is someone who can make 4 or 5 medium exterior cells, thats it, they just have to be generic and empty, and closed off, so like cliffs all around the edges so players don't see out and cant climb out, also if you do make them use the worldspace island mod though and make them in a new worldspace, as they cannot be apart of the wasteland.It's be very appriciated. Second if any scripters would like to help use develop the encounters, we need you all too, since all the encounters are script based somewhat. That is all for now, currently I'm gathering resources for encounters at the moment I'm making voice files from movie clips, youtube videos, etc. (All of which I've used just enough to not break copyright if you mods are reading, a sentance here and there breaks no laws. =]) Currently working on Crypto from Destoy All Humans As a possible alien companion you can get through a special encounter. Link to comment Share on other sites More sharing options...
simplywayne90 Posted December 14, 2010 Author Share Posted December 14, 2010 (edited) Heres some examples of what I need and let me know if theres a way to make them. As I'd be willing to make them myself but all my attempts have taken hours and just end up with lumpy land with grey all around ingame. 1. I Need a wide canyon with a rope/wood bridge connecting the two sides in the middle. (Like the bridge used at Agathas house in Fallout 3) http://www.youtube.com/watch?v=3S1myy2NDGI 2. A medium basic empty area with the cliffs all around so you don't see the ugly grey area that happens in "New Lands and Worldspaces". I'll let you decide how large it should be and I'll let you know how much bigger or smaller after I recieve it. http://images2.wikia.nocookie.net/__cb20090721205408/fallout/images/thumb/2/20/Fo2_Guardian_of_Forever.png/558px-Fo2_Guardian_of_Forever.png Ignore the pillar and circle thing I've already gotten resources to make those, but its a close example of an empty but "okay" size area. Edited December 14, 2010 by simplywayne90 Link to comment Share on other sites More sharing options...
scallywag38 Posted December 14, 2010 Share Posted December 14, 2010 I may be able to give you a hand with the exterior cells and possibly a bit of scripting. Just let me go check if anything has changed for the Heghtmap/Landscape editing between FO3 and NV =) Link to comment Share on other sites More sharing options...
simplywayne90 Posted December 15, 2010 Author Share Posted December 15, 2010 I may be able to give you a hand with the exterior cells and possibly a bit of scripting. Just let me go check if anything has changed for the Heghtmap/Landscape editing between FO3 and NV =) That'd be wonderful, message me if you decide you willing to help and I'll send you a basis for the worldspace. I've been frustrating myself again trying to use the GECK to do some of my own work, Of course as usual after hours of hard work I have nothing for it. =P I think it must be cruel irony, I can design perfect ways to make "impossible" mods, but I can't even make a single line of dialog or get a simple retexture to work. Anyways enought of my whining, let me know if you can help out the project! Link to comment Share on other sites More sharing options...
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