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custom idle animation do not loop (using -loop)


tjakal

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I've made a custom idle animation, typing 'player.playidle XXX' starts the animation as intended and animates it correctly once. But for all or the out-of-range keys til the 'end' keynote the animation freezes in the last frame position and do not loop. I've checked and quadruple checked everything I could think of but had no joy. I have "start -name specialidle_XXX -loop -at y" at the start frame. Any ideas?

 

Edit: Nevermind! I found it, it was my script that called the animation in the wrong way, guess I'm the a**hole here :D

Edited by tjakal
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