yoba333 Posted December 15, 2010 Share Posted December 15, 2010 Creating a Awesom-O 4000, a minor character that appeared on one episode of South Park. I have the mesh and texture done and I was wondering if it was copyright infringement to voice him with the voice of Cartman and make him a companion if I give credit to where it is due. Link to comment Share on other sites More sharing options...
simplywayne90 Posted December 15, 2010 Share Posted December 15, 2010 On a similar note to the mods, I'd like to include clips of voices I've found for free over the internet, would I be allowed to upload a mod including a sentance or two from an old movie, Specifically I hoped to use some soundbytes made for prank calling, from the monty python holy grail, to voice a remake of the "Bridge of Death" encounter from Fallout 2. Simply 3 sentances, and I've searched through the TOS and through the forums and found nothing on the subject of very small clips of voices. If its not allowed then I will simply not include the voice clips from the websites. Link to comment Share on other sites More sharing options...
urbex Posted December 15, 2010 Share Posted December 15, 2010 Realistically, no. Falls directly under fair use and there's no chance of a lawsuit etc.According the the mods here, possibly. If they ban people for uploading music distributed for free by artists, they'd probably ban for this. Link to comment Share on other sites More sharing options...
RustyBlade Posted December 15, 2010 Share Posted December 15, 2010 From my experience here, I am going to say that if you use an actor's voice you will be in violation of the TOS. If you were to use your own voice and do an impression, you are good to go unless you are using a copyrighted performance script in which case all bets are off. As an example: If you used your own voice to do George Carlin's monologue of the words you can't say on TV as part of your mod, his heirs, as owners of the copyright of that material could file suit. Alternatively, you could use your own performance of Mozart's Eine kleine Nachtmusik without issue but if you used a recorded version from anyone else you would be screwed. Intellectual property rights are the bane of modders everywhere but by the same token they protect those same modders. It is one of those wonderful double edged razorblades that we trip and fall on in the lavatory each morning :blush: Link to comment Share on other sites More sharing options...
simplywayne90 Posted December 15, 2010 Share Posted December 15, 2010 Well for me, thats fine for now, since the special encounters project will take some time before its beta, of course after that if its still not okay to use voice samples from the internet, then I'll simply live with that or privately recommend sites other than nexus to get and use the voices in the mods. That way I can upload to nexus and if people want to go that extra mile they can hoof it on there own. Link to comment Share on other sites More sharing options...
RustyBlade Posted December 15, 2010 Share Posted December 15, 2010 Alternatively, you could always ask for permission :thumbsup: Link to comment Share on other sites More sharing options...
Thandal Posted December 15, 2010 Share Posted December 15, 2010 Plus; any posting on Nexus known to point users to where they can obtain unauthorized copyrighted material could get the poster banned anyway, even if the material itself isn't uploaded here. Link to comment Share on other sites More sharing options...
urbex Posted December 15, 2010 Share Posted December 15, 2010 From my experience here, I am going to say that if you use an actor's voice you will be in violation of the TOS. If you were to use your own voice and do an impression, you are good to go unless you are using a copyrighted performance script in which case all bets are off. As an example: If you used your own voice to do George Carlin's monologue of the words you can't say on TV as part of your mod, his heirs, as owners of the copyright of that material could file suit. Alternatively, you could use your own performance of Mozart's Eine kleine Nachtmusik without issue but if you used a recorded version from anyone else you would be screwed. Intellectual property rights are the bane of modders everywhere but by the same token they protect those same modders. It is one of those wonderful double edged razorblades that we trip and fall on in the lavatory each morning :blush:How exactly are copyright laws beneficial to modders? Link to comment Share on other sites More sharing options...
dazzerfong Posted December 15, 2010 Share Posted December 15, 2010 Promotes creativity and ingenuity, in theory. It allows you to broaden your mind and sharpen your skills. Link to comment Share on other sites More sharing options...
RustyBlade Posted December 15, 2010 Share Posted December 15, 2010 How exactly are copyright laws beneficial to modders? At the risk of over simplifying it, without copyright laws to protect the companies that make the games, the games you are modding would not be made as there would be no profit in it. Without games to mod, modders would not exist. Link to comment Share on other sites More sharing options...
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