vector24 Posted April 13, 2015 Share Posted April 13, 2015 I tried posting on Reddit to get some help but didn't have much luck so I figured I'd ask you guys for some help. Here are some pictures. http://i.imgur.com/FIA44UF.jpg http://i.imgur.com/Wws3YJf.jpg http://i.imgur.com/XWjo1Mj.jpg The weird thing is that it's not from a specific armor pack or clothing replacer, as I've done some testing and outfits added by the same mod have cases where this doesn't happen at all. I've read somewhere it could be because I'm replacing the idle animations but even when I try others I get a similar effect. The gap doesn't show at all in nifskope so I know the meshes are fine, just totally at a loss as to what's causing this. Even googling "shoulder gap" with all sorts of new vegas variations yielded nothing. I'm using a BNB T6M base body, and the naked body has no seams at all. If anyone had an idea or two I'd appreciate hearing it. Link to comment Share on other sites More sharing options...
Oubliette Posted April 13, 2015 Share Posted April 13, 2015 It's clipping caused by using the wrong body that the mod was designed for. Type 6, shares a UV map with Type 3 so their outfits mostly are interchangeable but the proportions are off and you'll occasionally have small gaps as a consequence. Link to comment Share on other sites More sharing options...
vector24 Posted April 14, 2015 Author Share Posted April 14, 2015 I don't see how that's possible considering I'm using the T6M body and the outfits are from the T6M equipment replacer. Link to comment Share on other sites More sharing options...
nivea Posted April 14, 2015 Share Posted April 14, 2015 Could be just that the armor was made that way, instead of the T6M try installing the vault suit from Type 3 for testing since you say you tried outfits from that same mod. Otherwise it could be a skeleton issue or indeed a idle issue, try deleting/moving any custom ones out of the folders. I kinda bet it was just made that way though. Link to comment Share on other sites More sharing options...
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