Jump to content

Halo Mods Request


TheSaintJamez

Recommended Posts

Hey i was wondering if anyone could possible make some Halo weapons, Not the alien ones. The UNSC Weapons such as the Battle Rifle or DMR. If anyone wants to try making them i will include pictures and weapon descriptions below. Another thing id like to request would be Some static Forerunner Objects and UNSC Armor. The reason I am requesting these is because I am wanting to make a new quest line and faction but i don't have the knowledge of how to make the models. Thanks to anyone who is willing to help!

 

 

http://i300.photobucket.com/albums/nn4/Larnada/Halo_Reach_Magnum_by_EnforcedCrowd.png

Lets start of with the M6G Pistol otherwise known as the Magnum. The M6G is a 50 Cal round, Now in the game it has a 2x2 zoom. Sense the M6G has no scope there shouldn't be a zoom. Now the M6G has a sister pistol called the M6C/SOCOM

http://i300.photobucket.com/albums/nn4/Larnada/halo3-odst_automag-pistol-04.jpg

The M6C is basically the same weapon with a few exceptions, It has an extended magazine, and a sound suppressor. The M6C also has a 2x2 zoom, yet again due to the absence of a scope it shouldn't have one.

 

http://i300.photobucket.com/albums/nn4/Larnada/halo_reach_sniper_rifle.png

Now for the SRS99, Or Sniper Rifle. This uses a High Velocity 50 MG round. It has a 4x4 and 12x12 zoom.

 

http://i300.photobucket.com/albums/nn4/Larnada/halo-reach-weapons-spartan-laser-xbox-game.jpg

This is the WAV M6 GGNR, Or Spartan Laser. This is a Point and Charge Weapon. It also has a 4x4 Zoom, due to the fact that it is a shoulder mounted weapon there is no scope, there for the zoom should not exist. All though the Spartan laser does has a pop out LCD Display/Target Assist. When Charging it points a laser at its target until fully charged, at which point the weapon fires. In the game you do not reload the WAV M6 GGNR, but sence this is a mod, creative freedom will be needed for a reloading animation. As a side note, you can only get about 4 shots off with a Spartan Laser before its Energy Cells are depleted.

 

http://i300.photobucket.com/albums/nn4/Larnada/halo_reach_rocket_launcher.png

This is the M41SSR, or Rocket Launcher. It can hold Two Rockets at the same time, When one is fire the Duel barrel rotates for the second rocket to be fired. This also has a 2x2 Zoom on it, sense there is no scope, there is no need for a zoom.

 

http://i300.photobucket.com/albums/nn4/Larnada/halo_reach_dmr.png

This is the M392 or DMR, precursor to the BR55HB SR or Battle Rifle. The DMR (Designated Marksmen Rifle) Is a Semi-automatic rifle, it has a 4x4 scope mounted on the top.

http://i300.photobucket.com/albums/nn4/Larnada/H3-BR55-Rifle_large.jpg

This is the BR55HB SR or Battle Rifle, BR for short. This is basically the same as the M392, The only noticeable difference is the scope mount and that instead of being a semi-auto, it is a Three round burst. Both of these weapons use a 308 caliber round.

 

http://i300.photobucket.com/albums/nn4/Larnada/Halo-reach-shotgun.jpg

This is the M45 TS or Shotgun. This is an 8 Gage shotgun.

 

http://i300.photobucket.com/albums/nn4/Larnada/halo_smg.jpg

http://i300.photobucket.com/albums/nn4/Larnada/halo3-odst_silenced-smg-04.jpg

Here we have the M7/Caseless SMG. The second image is of the M7S/Caseless SMG. They are the same weapon, Although the M7S has a sound suppressor on it. These weapons use a 45 caliber round. One noticeable thing about this weapon is the Magazine is on the left side of the gun, for quick reloading.

Link to comment
Share on other sites

http://i300.photobucket.com/albums/nn4/Larnada/halo-reach-20100405012049349_640w.jpg

Last but not least the MA37 ICWS Or the Assault Rifle. This is a automatic rifle that uses a .556 or a .225 round.

 

Here are also some pictures of UNSC Armor Styles

http://i300.photobucket.com/albums/nn4/Larnada/MarineArmoredUniform.jpg

http://i300.photobucket.com/albums/nn4/Larnada/marines-comparison.jpg

 

Keep in mind most of these Weapon pictures are from Halo: Reach. (The pistol and SMG arnt)

Link to comment
Share on other sites

http://i300.photobucket.com/albums/nn4/Larnada/halo_reach_sniper_rifle.png

Now for the SRS99, Or Sniper Rifle. This uses a High Velocity 50 MG round. It has a 4x4 and 12x12 zoom.

 

I'm sorry for going off-topic but can I just say, In the future in the REAL world, I would hope our sniper rifles won't be designed to give away a sniper's position... it makes sense for a multiplayer game, but seriously, bullet trails leading to the sniper who fired? who thought that was a good idea???

Link to comment
Share on other sites

http://i300.photobucket.com/albums/nn4/Larnada/halo_reach_sniper_rifle.png

Now for the SRS99, Or Sniper Rifle. This uses a High Velocity 50 MG round. It has a 4x4 and 12x12 zoom.

 

I'm sorry for going off-topic but can I just say, In the future in the REAL world, I would hope our sniper rifles won't be designed to give away a sniper's position... it makes sense for a multiplayer game, but seriously, bullet trails leading to the sniper who fired? who thought that was a good idea???

 

I think the only reason they do that is because its a High Velocity round. So high in fact that there is no air behind the bullet what so ever.

Link to comment
Share on other sites

http://i300.photobucket.com/albums/nn4/Larnada/halo_reach_sniper_rifle.png

Now for the SRS99, Or Sniper Rifle. This uses a High Velocity 50 MG round. It has a 4x4 and 12x12 zoom.

 

I'm sorry for going off-topic but can I just say, In the future in the REAL world, I would hope our sniper rifles won't be designed to give away a sniper's position... it makes sense for a multiplayer game, but seriously, bullet trails leading to the sniper who fired? who thought that was a good idea???

 

I think the only reason they do that is because its a High Velocity round. So high in fact that there is no air behind the bullet what so ever.

 

ehh, it's possible but i really think they just BS'd it to balance multiplayer gameplay.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...