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Modded weapon black texure


Audioviper

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Hi,

 

I've been attempting to make a weapon mod for TTW, but the the textures keep coming out black.

 

It looks fine in Blender,

 

http://i.imgur.com/cUaQ85e.png

 

& fine in NIFSkope,

 

http://i.imgur.com/4di9rLl.png

 

but as soon as it's in-game it goes up the shoot. (also black in the GECK's preview mudbox.)

 

http://i.imgur.com/mThK5Qe.jpg

 

I've looked around for solutions, but I couldn't find a fix. Anybody know what's wrong here? This is one of my first mesh altering mods, so I don't have much experience. Any help would be greatly appreciated.

 

Thanks in advance!

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Could you post the a screeny of a texture path for the gun in nifskope "BSShaderPPLightingProperty" http://s1.postimg.org/q2mlxk4yn/nifskope.jpg

 

and the location it's leading to in windows explorer?

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That might be the problem, I'm pretty sure the & is classed as a special character, could be wrong but try and change the folder name to wmanda and the texture path to see if it makes any difference.
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