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Custom script pose issue


Dante89

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So I have a few poses by EFG and UMPA and the like (Wonderful mods btw I highly suggest them). However, I'm having the weirdest problem...When i activate the pose scripts on...anyone, npc, my charachter, ANYONE, the TOP animation works fine but...the bottom one not so much. Their legs stay as normal, but if I have them turn, or I make my charachter turn (and by turn i mean move the mouse around, not ASDW turn) then the legs begin to have the effects of the script...

 

Anyone else run into this issue?

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  • 3 months later...

I have a similar problem.

 

I have CTaddpose v1 and CTaddpose Glock3 installed and both pose mods do the same thing - when i activate the pose all the angles are wrong and any objects included in the pose are in the wrong place and position. best of all, the character just hovers in mid air above the ground and when i use the mouse to turn around, the character sort of snaps back down to the ground - but as soon as i stop moving the mouse she goes back to hovering.

 

I'm using OBMM but i manually installed these mods to be safe. changing the load order of the esp doesnt seem to work either. Anyone got any ideas?

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  • 4 months later...
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