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Editing PipBoy Notes


VeilKing

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Hello,

 

I have been using the GECK to edit and create some things (just for fun) and stumbled upon the notes section, I saw a lot of things there, added a few to my PipBoy (through console command "player.additem"), saved and closed the game, now, after 25 in-game hours and countless real life hours, I tried to remove those "Notes" using the removeitem command, it doesn't works, does anyone know how to remove them?

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Fixed! And I HAD to put this in a reply instead of editing the first!

 

How I done it? Simple!

 

First - download the FO3Edit

http://www.fallout3nexus.com/downloads/file.php?id=637

(Thanks for ElminsterAU for making this editor!)

 

Second - messing with the .esm file

Load the FO3Edit

Choose the hex data you want (Ex.: 000C33BC - SchematicsRockitLauncherNote30)

The first 2 zeros count as the mod you're using, so change the third 0 into 1 (No conflict!)

Save the .esm and exit

Note: by now the "Note" data was already deleted from your save, since it can't be found

 

Play Fallout 3, load your save, save the game and exit

Load FO3Edit

Undo what you did, save and exit

Note2: by doing this you will be reverting the .esm into it's original state so in the future you can modify it without any problems

Now it will be like you never picked the note, erasing it permanently from your PipBoy, add it again using console commands

 

It took me 4 hours to think something this smart and 1 minute to change the values, I hope it can be of any help to everyone who got a problem like I HAD!

Edited by Xarn Venomclaw
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