vector24 Posted April 17, 2015 Share Posted April 17, 2015 I'm wondering if there's an option to change the color of the texture of the body way, the same way you can change the color of the head. I'm running into a problem where some of the black guys in my game look really light skinned on their body, but not their heads. I already have bfloat set to 1 in both ini's and I definitely know it's NOT a problem with archive invalidation as I'm not having texture issues with things that I've added well after New Vegas Redesigned. Here's a picture: http://i.imgur.com/rNylO56.jpg I'm wondering if I can just adjust the tone in the GECK but I can't seem to find any such option. Link to comment Share on other sites More sharing options...
nivea Posted April 17, 2015 Share Posted April 17, 2015 Could be the head texture and the skin texture are alittle different, you would have to edit those in a program like GIMP or photoshop. There is no such option in GECK to change just the body tone, both the head and body use the same tone system. Or try making the offending .esp into a .esm or flag it as a .esm with FNVEdit or Wrye Flash, if its not a texture issue. Link to comment Share on other sites More sharing options...
vector24 Posted April 18, 2015 Author Share Posted April 18, 2015 Could be the head texture and the skin texture are alittle different, you would have to edit those in a program like GIMP or photoshop. There is no such option in GECK to change just the body tone, both the head and body use the same tone system. Or try making the offending .esp into a .esm or flag it as a .esm with FNVEdit or Wrye Flash, if its not a texture issue. Hey thanks for the replies in both of my recent threads! I'm using the textures that come included with Roberts. I am using the hairy variant that looks a shade off from the included head texture but not so much that it's causing the issue (I think anyway, I don't know much at all about this stuff) If I made it into an ESM and would I just be using the head texture part to change the tone of the whole body? Is there anyway I could copy these changes into an esp? The mod I'm trying to change is New Vegas Redesigned 3. It's an esp and sits really low in my order because it overwrites quite a few esps. If I flag it as an esm it'll be overwrtitten quite a bit. Link to comment Share on other sites More sharing options...
nivea Posted April 18, 2015 Share Posted April 18, 2015 Well there is a bug in the Geck that can cause some body color issues (black guys with pure white faces ect), some modders bypass it by making the mods a .esm or a .esp flagged as a .esm. That will not help you if its just the textures not matching up though. You could simply flag NVR3 as a .esm, this will not move it in your load order simply tricks the game into thinking its a .esm. Best way is to use FNVEdit, open the .esp in it and go to File Header, Record Flags and put a check next to ESM. You may have to manually place it if you use something like Loot to sort your load order.Again it will not help if its a texture mismatch, that is just if it is the Geck bug. Looking at your character it seems your using "robert enchancing normal hairy texture" by the awesome WolverineHowlett, I figure the problem is with the body texture not being updated to the more seamless format. Best bet is to change the body texture to be more colored like the vanilla heads, you will need to mess around in GIMP/Photoshop to do that. Well I run the Robert male body mod now so I feel the need to help when I see it has something to do with the mods I work on lol. Link to comment Share on other sites More sharing options...
vector24 Posted April 19, 2015 Author Share Posted April 19, 2015 (edited) Well there is a bug in the Geck that can cause some body color issues (black guys with pure white faces ect), some modders bypass it by making the mods a .esm or a .esp flagged as a .esm. That will not help you if its just the textures not matching up though. You could simply flag NVR3 as a .esm, this will not move it in your load order simply tricks the game into thinking its a .esm. Best way is to use FNVEdit, open the .esp in it and go to File Header, Record Flags and put a check next to ESM. You may have to manually place it if you use something like Loot to sort your load order.Again it will not help if its a texture mismatch, that is just if it is the Geck bug. Looking at your character it seems your using "robert enchancing normal hairy texture" by the awesome WolverineHowlett, I figure the problem is with the body texture not being updated to the more seamless format. Best bet is to change the body texture to be more colored like the vanilla heads, you will need to mess around in GIMP/Photoshop to do that. Well I run the Robert male body mod now so I feel the need to help when I see it has something to do with the mods I work on lol. Haha well you've done excellent work on Roberts. If the issue is something that needs gimp/photoshop I'll just have to take it as is as that's a bit out of my league, but thanks again for all your help and work! Edited April 19, 2015 by vector24 Link to comment Share on other sites More sharing options...
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