DDProductions83 Posted April 17, 2015 Share Posted April 17, 2015 (edited) Polishing it up tomorrow, wanted to see if anyone was interested in testing and giving me some feedback/ balance checking, all I do it on is a level 1 rofl, I will have a dropbox link sometime in the next 24 hours as well as a temp full runthrough video if anyone is interested in lending a quick hand :tongue: Pushing release till early sunday. Just gotta give my zelda mechanic a few more runthroughs and get my elites cloaking effect fx looking decent enough and I'm golden except for clutter.. which to be fair I'm scared shitless about adding too much cause.. well if you get it open the halo world in the CK and then be like s*** SON WTF, seriously it looks like someone took 7 large dungeon rooms, then grabbed 95 xmarkers and sneezed them into it, then stacked the rooms like a pancake, then shotgunned collision markers, oh and the navmesh.. jesus the navmeshing, you ever try to navmesh a pancake dungeon.. whose f***ing idea was this contest yo!!! s*** was fun as all hell though. Gonna use The Game Has Changed from daft punk for the trailer for multiple reasons :tongue: Will be available in two versions for testing, hardcore (What it will be on release) which disables god mode and TCL, and test mode, they will be allowed. Killmoves are disabled for the duration of the event as well due to them screwing royally with quicktime events that i went easymode on and used slow time Edited April 17, 2015 by Darren83 Link to comment Share on other sites More sharing options...
DDProductions83 Posted April 18, 2015 Author Share Posted April 18, 2015 D/l Link of beta. plan to release tomorrow so any test help is helpfulhttps://www.dropbox.com/s/ag5xjqxwu55rwwp/The_Index_7z.7z?dl=0It will trigger if you are above level 10 and outdoors and out of combat, checks every 45 seconds from first spell cast by player upon load. Link to comment Share on other sites More sharing options...
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