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Script Help!!!


johnthepatriot

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This is in reference to Wasteland Farmer...

 

As it stands, the player sneaks, clicks on the fruit, and a plant appears. However, it appears in reference to the trigger object's rotation. I want it to appear upright no matter what the object's rotation is.

 

Here is my current script:

 

  Quote
scn WFNVFreshMaize

 

Begin OnActivate

 

if player.issneaking == 1

placeatme MaizePickable

disable

markfordelete

else

player.additem NVFreshMaize 1

disable

markfordelete

endif

end

 

Any ideas?

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