shadowslasher410 Posted April 19, 2015 Share Posted April 19, 2015 So, I'm in the process of making my first mod, which adds an alternate ending to the quest The White Wash.My problem is probably kind of noob-ish, but for the life of me I can't figure out what I'm doing wrong (probably because it's 11:30 PM and I'm tired). Anyway, so here's the issue: I added two new quest stages, (43 and 45). For stage 43, I made it so that the the quest marker thingy is pointing to Angela Williams. For stage 45, I did the same thing except I pointed it at Anderson. The problem is, even when the quest is at a different stage (say, talking to Trent Bascom at the NCR Sharecroppers Farms), there are still map markers pointing to Anderson and Angela. Is something wrong with a script? Did I forget to set a conditional or something? Any help would be greatly appreciated! :smile: Link to comment Share on other sites More sharing options...
tomm434 Posted April 19, 2015 Share Posted April 19, 2015 You use SetObjective functions, right? http://geck.bethsoft.com/index.php?title=SetObjectiveDisplayed http://geck.bethsoft.com/index.php?title=SetObjectiveCompleted So when you don't need your objective to be displayed - just use these functions. Link to comment Share on other sites More sharing options...
shadowslasher410 Posted April 19, 2015 Author Share Posted April 19, 2015 Ugh, see, I knew it was something small like that! Turns out I forgot to set the objectives as not displayed in the quest script...XD Link to comment Share on other sites More sharing options...
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