justdontdoitever Posted April 19, 2015 Share Posted April 19, 2015 (edited) It always bothered me greatly that Particle Cannon, with all its great animation and sound, loses quite a lot on its cool factor because alien's death/dodge animation plays way before the actual shot happens. The shot animation is quite a bit longer than other shot animations, so I guess that's why timings are off. Currently, the cannon goes through its WHUUUUUM charge stage, then alien dodges/gets hurt/dies, and immediately afterwards the shot animation finishes. It would be nice if someone could research and try to improve this. Edited April 19, 2015 by just_dont_do_it Link to comment Share on other sites More sharing options...
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