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Megaton Texture Glitch


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I've been having a problem with the front of Megaton. Every now and then the textures blur and the front gate looks like it's closed. The gate is actually open, but I can walk through the blurred textures. I enter Megaton...come back out and the problem goes away. It's really annoying too. I'm using NMC performance pack, with the 4gb extender. I don't know why this is happening. I'm guessing that maybe this was an issue in the vanilla game and is something that can't be fixed. Anyone have any ideas?

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  • 3 years later...

I didn't actually try it without the texture packs from NMC. However, I'm almost sure it's an LOD issue with the base game (glitch). Probably more common when introducing added texture packs. Happens randomly. Actually, I found it prevalent at the beginning of a new game start and then never occurs again. Weird Bethesda game engine voodoo type stuffs. ^^

 

*Shrugs

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Yeah, they are buggy. It's very possible that the texture pack could be interfering with the calls to load and clear LOD textures and you're just seeing the Megaton gate LOD texture up close. But, seeing as LOD textures have no collision, its merely a detriment to aesthetics and immersion. Possibly gameplay as well if you happen to enter combat in the area and your enemy hides behind the texture and shoots you through it.

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