messiasmummo Posted April 22, 2015 Share Posted April 22, 2015 First of all I'm really sorry if this is not the right place to post this. I tried making a new "helmet" by adding some flowers/plants (from meshes/plants/) around it to decorate, but when I tried it in-game the plants were not moving at all with the character's head movements. The flowers just float in place and whenever my character runs(/jumps/moves at all) they just kind of drag behind... The actual headwear I put them around moves normally though.The only bone I added in the Skin modifier was the "Head" bone, since headwear doesn't need any more than that. And yes, I did skin the plants as well. So I'm at a loss, I've tried skinning the whole thing many times but I can't get the plants skinned properly. I feel like I'm missing something simple here, but I just can't figure it out on my own. I'd really appreciate it if someone knew what I'm doing wrong. Thank You in advance! :)((sorry English is not my native language))(((I use 3dsmax btw))) Link to comment Share on other sites More sharing options...
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