wesmoore35 Posted December 22, 2010 Share Posted December 22, 2010 (edited) scn J3XMotorcycleDamageScript float force ref selfbegin scripteffectstart if GetIsReference player != 1 set force to Player.getav SpeedMult/6 if getdead == 0 set self to getself damageAV health force set force to Player.getav SpeedMult/10 player.pushActorAway self force sendassaultalarm else kill MQ11LdPrimeREF 0 ; tell victim to be gibbed by Prime kill MQ11LdPrimeREF 1 kill MQ11LdPrimeREF 2 ; tell victim to be gibbed by Prime kill MQ11LdPrimeREF 3 ; tell victim to be gibbed by Prime kill MQ11LdPrimeREF 4 ; tell victim to be gibbed by Prime kill MQ11LdPrimeREF 5 ; tell victim to be gibbed by Prime kill MQ11LdPrimeREF 6 ; tell victim to be gibbed by Prime player.pushActorAway self force endif endifend i am trying to convert the fo3 motorcycle mod item kill MQ11LdPrimeREF not found for parameter actor (optional) how to fix???? Edited December 22, 2010 by wesmoore35 Link to comment Share on other sites More sharing options...
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