Manus812 Posted July 7, 2015 Share Posted July 7, 2015 (edited) Hey, (Sorry for Necro-Post) But I made this mock-up of what I call the "Gatling Gauntlet" Just need to figure out how to make the Barrels rotate, and how to make it in the geck how you made the Ballistic Gauntlet. Like how do you make it from a Unarmed weapon to a Pistol? I am thinking of either having the Invisible Trigger, or a C4 Detonator Model. (Also how do I add the Gloves?, ArmorAddon?) I also want to remove the minigun's Trigger and side Handle, but it is all connected. Edited July 7, 2015 by Manus812 Link to comment Share on other sites More sharing options...
devinpatterson Posted July 9, 2015 Share Posted July 9, 2015 (edited) Hey, (Sorry for Necro-Post) It's not a necropost, this thread/project is alive and well, just slow going as I have to split my time among many projects. Just need to figure out how to make the Barrels rotate, and how to make it in the geck how you made the Ballistic Gauntlet. Like how do you make it from a Unarmed weapon to a Pistol? I am thinking of either having the Invisible Trigger, or a C4 Detonator Model. Sorry brother I don't have time to write up a tutorial or walk you through the process, and I couldn't do it as well as existing tutorials anyway. Long story short is that there are controller blocks in the KFs that activate the baked in animations (transformations) of the weapon nif. I'll try to get around to finding the right kf and editing the nif to match the blocks and hope that I can find one that will initiate the spin up etc in something similar to the same order/duration etc, as the original mini gun attack anim. (Also how do I add the Gloves?, ArmorAddon?) I also want to remove the minigun's Trigger and side Handle, but it is all connected Use an armorList to add the glove (see a powerfist for an example). Altering the mesh is done in Blender. EDIT: oops forgot to remove the quoted pic. Edited July 9, 2015 by devinpatterson Link to comment Share on other sites More sharing options...
Manus812 Posted July 9, 2015 Share Posted July 9, 2015 (edited) So how do I apply to model to a gun? I see the Ballistic Gauntlet is using an Invisible Sawed off as the handle? Or something? So how to I make this into a gun?? Edited July 10, 2015 by Manus812 Link to comment Share on other sites More sharing options...
Manus812 Posted July 10, 2015 Share Posted July 10, 2015 Ok I can't figure it out, so If anone wants the nif, I'll send it to you to work into the game. Link to comment Share on other sites More sharing options...
devinpatterson Posted July 10, 2015 Share Posted July 10, 2015 So how do I apply to model to a gun? Run that by me again. I see the Ballistic Gauntlet is using an Invisible Sawed off as the handle? Or something? No, there shouldn't be a handle in the ballistic gauntlet. So how to I make this into a gun?? It should already be a gun, a minigun, if you did it correctly.... I'd suggest trying out some standard weapons and modding them, checking out some weapon tutorials etc. This really isn't a good project to familiarize yourself with weapon modding, since it uses a lot of non standard techniques. I'm developing them myself and I can't walk you through it, especially via posts in the forum. Plus you need some knowledge of what your doing as a foundation before you start building on this project I'm trying to create. Link to comment Share on other sites More sharing options...
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