PcGamingWithMods Posted April 25, 2015 Share Posted April 25, 2015 I'm going to be doing a weight overhaul on chems, gun primers, energy ammo ingredients, bullet cases, and other items that weigh either nothing or seem off. If anyone can provide a realistic weight database for bullet cases, lead and other bullet ingredients, please do share. Link to comment Share on other sites More sharing options...
WhiskeyRiver2 Posted April 25, 2015 Share Posted April 25, 2015 I've got ya covered on the ballistic stuff :3 The problem is that getting the math right is a bit of a pain, the fact that different brands of casing (i.e Lake City, PMC, or Starline) will have a fair bit of variance between them even for the same caliber (the IRL explanation is varying thicknesses of the metal), and the bottom limit in the game engine is equal to 0.7 grains, or 10,000 units to a pound. For sanity's sake, I usually stick with 3.5 grains per unit, helps keep the math simple and efficient. Link to comment Share on other sites More sharing options...
Ryuukage0101 Posted April 26, 2015 Share Posted April 26, 2015 waa just found out that "Wg" in fallout NV/3 is "pounds (lbs)" and NOT Kilograms..Anyhow..found this useful site to convert diffrent messurementshttp://www.onlineconversion.com/weight_common.htm Link to comment Share on other sites More sharing options...
Recommended Posts