BGatot Posted December 23, 2010 Share Posted December 23, 2010 I wonder if it's possible to make companions less perceptive and less aggressive in attacking enemies? Right now they're often off to attack enemies I can't even see yet, and then pursue them far, far away from me, often getting killed because I can't get there fast enough to help them. Hell, it took me a while just to figure out which direction they disappeared into! And this is on "passive" setting? I can't imagine what the aggressive setting would do. I think the companion's perceptive ability need to be toned down a bit, and their aggressiveness by a lot. They shouldn't attack enemies until they're reasonably close (or has started attacking them or me, i.e. actually firing weapons at them or me), and shouldn't stray too far away from the player, at least on passive setting. Hopefully this is possible, and someone would be smart enough and kind enough to make such mod. Link to comment Share on other sites More sharing options...
swemer Posted December 23, 2010 Share Posted December 23, 2010 I totally agree with you, the companions AI is waay to protective. Unfortunatly I have no clue on how to make a mod... Link to comment Share on other sites More sharing options...
r4y30n Posted December 27, 2010 Share Posted December 27, 2010 Well does anyone know how open the AI code really is? This topic is moot if it's all locked... Link to comment Share on other sites More sharing options...
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