Marxist ßastard Posted October 25, 2006 Share Posted October 25, 2006 No.X and Y axis rotation. If you could fix that, you would by my own personal Jesus Christ.The way I remembered it, the weapon would auto-unequip. Really, I just did it as a weapon for a quick laugh. I never thought of it as something that would be in a final release. Link to comment Share on other sites More sharing options...
Abramul Posted October 26, 2006 Share Posted October 26, 2006 OK, I think I've got it working, but I will need to test it in-game.What rotations would be most useful? Red=YGreen=PBlue=R In all cases, rotation should be expressed in degrees of clockwise rotation, looking from the tail of an arrow towards the point. (- for counterclockwise) EDIT: Wrong pillow. Fixed. Link to comment Share on other sites More sharing options...
Povuholo Posted October 26, 2006 Author Share Posted October 26, 2006 The way I remembered it, the weapon would auto-unequip. Really, I just did it as a weapon for a quick laugh. I never thought of it as something that would be in a final release.When I started a new game I started the game with the weapon equipped. An uber weapon, at the cost that you won't be able to make any pillows or you wouldn't be able to use it again ;) The game kept crashing every time I bought multiple pillows from the npc. It didn't just crash, BOOM, back to desktop: It freezed. Nothing worked. No Alt+Tab, CTRL+ALT+Delete, ALT+F4, whatever. I had to shut down my computer. (Maybe we should make a Hospital Pillows thread for this? It's not really on topic anymore...) Link to comment Share on other sites More sharing options...
Abramul Posted October 26, 2006 Share Posted October 26, 2006 Perhaps you could give the NPCs "pillow seeds" instead of full-grown pillows? Link to comment Share on other sites More sharing options...
Povuholo Posted October 26, 2006 Author Share Posted October 26, 2006 Perhaps you could give the NPCs "pillow seeds" instead of full-grown pillows?And how would I go about doing that? It will have to be a scripted item, which was the reason the game crashed in the first place. It won't make a difference I think. <--- edit: this is actually quite simple. Again, new thread? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.