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Object Effects and getting rid of them...


granatath

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In my new mod, Gray's EverybodyBleeds, I use object effects to add an amount of damage over time when a character is hit by a weapon. This effect is accompanied by bleeding animation via a modified "Damage Health" base effect.

 

Now, the mod works perfectly, but I'd like to expand. I'd like to add in certain items, i.e. bandages, that stop the bleeding effect. Thus, I've been trying to figure out how to either, A: run a script that removes an object effect from the player, or B: run a script that removes the actual Damage Health effect.

 

I've tried using Dispel WoundingMinor (the Object Effect) and Dispel DamageHealth, but they both return an error telling me that the spell or magic item isn't valid.

 

Any help on this?

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