Nikguy Posted December 24, 2010 Share Posted December 24, 2010 (edited) Hi, I am just starting to learn how to use GECK (official tutorial) and have followed the guide pretty close except for a few design changes. But for some reason that's beyond me, when the mod is activated, moving through any door (which brings up a loading screen like when trying to enter the lucky 38) crashes the game... Once the mod is deactivated, everything is working great! Obviously I have done something wrong, but being inexperienced, i have not been able to come up with a solution. Any help would be very appreciated! This is my file http://www.newvegasnexus.com/downloads/file.php?id=38969Be aware that to enter the vault you must use "coc vault17a" because it is not connected to the outside world yet. Thanks to anyone willing to help in advance! ps. try not to mind the typo in the topic title Edited December 24, 2010 by Nikguy Link to comment Share on other sites More sharing options...
rickerhk Posted December 24, 2010 Share Posted December 24, 2010 You have renamed Vault 74a to Vault 17a and have deleted a lot of stuff from it - including persistent references that are possibly required by scripts. You will have better luck if you first Duplicate Vault 74a, then rename the duplicated cell to Vault 17a. Then you can delete what you don't want out of the duplicate vault.I would just start out with a new plugin to make sure. Duplicate and rename cell - http://geck.bethsoft.com/index.php/Bethsoft_Tutorial_Layout Link to comment Share on other sites More sharing options...
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