Sniper24 Posted April 26, 2015 Share Posted April 26, 2015 (edited) Hello everyone, I'm having a little problem with using SKSE as it seems to limit the GPU usage at ~ 75%, resulting in much lower fps compared to running Skyrim without SKSE. Searched the web and also here in the forums, but couldn't find any help so far. Ok, I'm running Skyrim on the following laptop: Intel i5-2450M (2,5 GHz)8 Gb (2x4) Ram DDR3-1333Nvidia GT 550M 2 Gb DDR3Win 7 Ultimate 64bit I know it's not exactly a fast machine, however it runs the game smoothly with mid to high settings at 1366x768 - without SKSE that is... The game's installation path is F:\SteamLibrary\SteamApps\common\SkyrimLegendary Edition v.1.9.32.0 incl. Dragonborn, Dawnguard and HearthfireNMM v. 0.54.10 betaSKSE beta build 1.7.2 This is what the LOOT report looks like: SummaryDetailsFiltersThe LOOT Report requires Javascript to be enabled in order to function.Skyrim.esmCRC: C665FD56Update.esmCRC: E5B67BDAC.Location, Delev, Invent, RelevWarning: Contains 92 ITM records and 3 UDR records. Clean with TES5Edit.Unofficial Skyrim Patch.espCRC: 26DD4BADVersion: 2.1.1C.Acoustic, C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, StatsDawnguard.esmCRC: BD72CCF3C.Location, Delev, Graphics, Invent, Names, SoundWarning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Clean with TES5Edit.Unofficial Dawnguard Patch.espCRC: 268672D7Version: 2.1.1C.Climate, C.Encounter, C.Location, C.Name, Delev, Graphics, Invent, Names, Sound, StatsHearthFires.esmCRC: AF82CE6AC.Location, Graphics, InventWarning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Clean with TES5Edit.Unofficial Hearthfire Patch.espCRC: F4095E63Version: 2.1.1C.Climate, C.Location, C.Owner, C.Water, Graphics, Invent, Names, Sound, StatsDragonborn.esmCRC: A9F83BFFC.Location, Graphics, Invent, NamesWarning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Clean with TES5Edit.Unofficial Dragonborn Patch.espCRC: 188FB75DVersion: 2.1.1C.Climate, C.Encounter, C.Location, C.Music, C.Name, Delev, Graphics, Invent, Names, Sound, StatsSkyrim Project Optimization.esmCRC: 1E80ED53AP Skyrim.esmCRC: 49C82390ApachiiHair.esmCRC: 783F7167Version: 1.4towConversation.espCRC: 27711704Bijin Wives.espCRC: EA3D67C7Version: 1.0SkyUI.espCRC: 9330CAF7Version: 4.1bounty rewards.espCRC: 4ED790B6dD - Realistic Ragdoll Force - Realistic.espCRC: 910FBBF3Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.dD - Enhanced Blood Main.espCRC: 674C05BCdD-Dragonborn-Dawnguard-EBT Patch.espCRC: FB51E4FClightweight scrolls.espCRC: E59E7DA0Lightweight Potions and Poisons.espCRC: C641449FRaceMenu.espCRC: 2765B7D0NoSpiders - BearSpiders.espCRC: 75D16717Version: 2Warning: Contains 2 UDR records. Clean with TES5Edit.RaceMenuMorphsCBBE.espCRC: 928F43DCRaceMenuPlugin.espCRC: 8A8A009FNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.rk_Followers.espCRC: 49374879Serana.espCRC: 7D31FAEFToccata.espCRC: BDD7D62FAlternate Start - Live Another Life.espCRC: EA95B2C5Version: 3.0.1C.LocationVersion Information LOOT Version 0.6.1 Masterlist Updating Enabled Masterlist Revision 9e48a1e11 Masterlist Date 2015-04-26Plugin & Message Counts Active Plugins 29 Dirty Plugins 5 Total Plugins 29 Warnings 5 Errors 0 Total Messages 10General MessagesNote: 최신 LOOT 스레드.Note: SKSE가 최신버전입니다.Note: Fores New Idles in Skyrim이 설치된 것같습니다. FNIS나 FNIS 기반 모드를 설치하거나 제거할때마다 GenerateFNISforUsers.exe를 실행하는 것을 잊지마세요.Hide Version NumbersHide CRCsHide Bash Tag SuggestionsHide NotesHide 'Do Not Clean' MessagesHide Inactive Plugin MessagesHide All Plugin MessagesHide Messageless PluginsPlugins hidden: 0 / 29Messages hidden: 0 / 10 My problem now is: Without SKSE the GPU is running at 99% usage, giving me decent fps with mid to high settings. With SKSE however, the GPU only runs at 74-77%, resulting in significantly lower fps. From what I read, none of the above mods should be very demanding fsp-wise. I also ran Sykrim without any mods except SKSE, still the GPU was running at 75%. Although the game had been using the GT 550, I manually assigned the Nvidia GPU to TESV.exe, SkyrimLauncher.exe and even skse_loader.exe in the Nvidia Control Center.Now I'm a bit at a loss of what else I could do. Below are two screenies to show you what I mean. In the upper one (without SKSE) you can see the GPU running at 99% and close to 55 fps, in the lower one (with SKSE) GPU usage and fps are much less. :confused: Anyone seen this before? Any help appreciated, thanks. Edited April 26, 2015 by Sniper24 Link to comment Share on other sites More sharing options...
InfamousNate Posted April 26, 2015 Share Posted April 26, 2015 Might have something to do with it. Link to comment Share on other sites More sharing options...
Sniper24 Posted April 26, 2015 Author Share Posted April 26, 2015 Thanks InfamousNate, the log looks much better now, but still it hasn't changed anything in regards to fps and GPU load. I suspect a .dll is the reason for this...telling the GPU to only run at 75%. :ermm: Don't know whether this helps, but here are the SKSE logs: skse.log SKSE runtime: initialize (version = 1.7.2 09200000 01D08066169D868A, os = 6.1 (7601))imagebase = 00400000runtime root = F:\SteamLibrary\SteamApps\common\Skyrim\config path = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\skse.iniplugin directory = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\checking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dllregistering plugin listener for SKSE at 1 of 2plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dll (00000001 chargen 00000004) loaded correctlychecking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dllregistering plugin listener for SKSE at 2 of 3registering plugin listener for chargen at 2 of 3plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dll (00000001 nioverride 00000004) loaded correctlychecking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OneTweak.dllplugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OneTweak.dll (00000001 OneTweak 00000001) loaded correctlychecking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dllplugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dll (00000001 ShowRaceMenu preCacheKiller plugin 00000001) loaded correctlychecking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SKSE_Elys_Uncapper.dllplugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SKSE_Elys_Uncapper.dll (00000001 SKSE_Elys_Uncapper 010F0020) loaded correctlychecking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\towConversation.dllplugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\towConversation.dll (00000001 F2F DLL 00000001) loaded correctlydispatch message (0) to plugin listenerssending message type 0 to plugin 1dispatch message (0) to plugin listenerssending message type 0 to plugin 2dispatched message.dispatch message (1) to plugin listenerssending message type 1 to plugin 1sending message type 1 to plugin 2dispatched message.init completehooked dinputdispatch message (6) to plugin listenerssending message type 6 to plugin 1sending message type 6 to plugin 2dispatched message.Reading translations from Interface\Translations\towConversation_GERMAN.txt...Reading translations from Interface\Translations\SkyUI_GERMAN.txt...Reading translations from Interface\Translations\RaceMenu_GERMAN.txt...Reading translations from Interface\Translations\RaceMenuMorphsCBBE_GERMAN.txt...save name is Speichern 13 - Gefangener Himmelsrand 00.04.00full save path: D:\Eigene Dateien\Documents\My Games\Skyrim\Saves\\Speichern 13 - Gefangener Himmelsrand 00.04.00.sksedispatch message (2) to plugin listenerssending message type 2 to plugin 1sending message type 2 to plugin 2dispatched message.loading co-saveLoading mod list:(0 -> 0) Skyrim.esm(1 -> 1) Update.esm(2 -> 2) Unofficial Skyrim Patch.esp(3 -> 3) Dawnguard.esm(4 -> 4) Unofficial Dawnguard Patch.esp(5 -> 5) HearthFires.esm(6 -> 6) Unofficial Hearthfire Patch.esp(7 -> 7) Dragonborn.esm(8 -> 8) Unofficial Dragonborn Patch.esp(9 -> 10) AP Skyrim.esm(10 -> 11) ApachiiHair.esm(11 -> 9) Skyrim Project Optimization.esm(12 -> 28) Alternate Start - Live Another Life.esp(13 -> 13) Bijin Wives.esp(14 -> 15) bounty rewards.esp(15 -> 17) dD - Enhanced Blood Main.esp(16 -> 16) dD - Realistic Ragdoll Force - Realistic.esp(17 -> 18) dD-Dragonborn-Dawnguard-EBT Patch.esp(18 -> 20) Lightweight Potions and Poisons.esp(19 -> 19) lightweight scrolls.esp(20 -> 22) NoSpiders - BearSpiders.esp(21 -> 21) RaceMenu.esp(22 -> 23) RaceMenuMorphsCBBE.esp(23 -> 24) RaceMenuPlugin.esp(24 -> 25) rk_Followers.esp(25 -> 26) Serana.esp(26 -> 14) SkyUI.esp(27 -> 27) Toccata.esp(28 -> 12) towConversation.espLoading menu open/close event registrations...Loading key input event registrations...Loading control input event registrations...Loading mod callback event registrations...Loading crosshair ref event registrations...Loading camera event registrations...Loading actor action event registrations...Unhandled chunk type in Core_LoadCallback: 4E494E55 (UNIN)dispatch message (3) to plugin listenerssending message type 3 to plugin 1sending message type 3 to plugin 2dispatched message.cleared save pathWidgetLoader.as: setRootPath(a_path = )WidgetLoader.as: loadWidget(a_widgetID = 0, a_widgetSource = skyui/activeeffects.swf) skse_loader.log skse loader 01070020 01D0806616105FA8 6.1 (7601)runtime root = F:\SteamLibrary\SteamApps\common\Skyrim\config path = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\skse.iniprocPath = F:\SteamLibrary\SteamApps\common\Skyrim\\TESV.exelaunching: TESV.exe (F:\SteamLibrary\SteamApps\common\Skyrim\\TESV.exe)dwSignature = FEEF04BDdwStrucVersion = 00010000dwFileVersionMS = 00010009dwFileVersionLS = 00200000dwProductVersionMS = 00010009dwProductVersionLS = 00200000dwFileFlagsMask = 00000017dwFileFlags = 00000000dwFileOS = 00000004dwFileType = 00000001dwFileSubtype = 00000000dwFileDateMS = 00000000dwFileDateLS = 00000000version = 0001000900200000steam exehook call addr = 00F56831load lib addr = 0106B0B4dll = F:\SteamLibrary\SteamApps\common\Skyrim\\skse_1_9_32.dllmain thread id = 7708hookBase = 001C0000loadLibraryAAddr = 7529499Fhook thread completelaunching skse_steam_loader.log skse loader 01070020 (steam) 01D08066164C3109 6.1 (7601)base addr = 68C40000GetSystemTimeAsFileTime IAT = 0106B1D8original GetSystemTimeAsFileTime = 752934C9patched GetSystemTimeAsFileTime = 68C417F0GetStartupInfoA IAT = 0106B1D0original GetStartupInfoA = 75290E00patched GetStartupInfoA = 68C41810InstallHook: thread = 7708 retaddr = 00F69112 hookSrc = 0appPath = F:\SteamLibrary\SteamApps\common\Skyrim\TESV.exedwSignature = FEEF04BDdwStrucVersion = 00010000dwFileVersionMS = 00010009dwFileVersionLS = 00200000dwProductVersionMS = 00010009dwProductVersionLS = 00200000dwFileFlagsMask = 00000017dwFileFlags = 00000000dwFileOS = 00000004dwFileType = 00000001dwFileSubtype = 00000000dwFileDateMS = 00000000dwFileDateLS = 00000000version = 0001000900200000steam exedll = F:\SteamLibrary\SteamApps\common\Skyrim\skse_1_9_32.dllold winmain = 0069D1D0runtime root = F:\SteamLibrary\SteamApps\common\Skyrim\config path = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\skse.inioverriding memory pool sizesdefault heap = 768MB (effective 512MB if not preloading animations)scrap heap = 256MBOnHook: thread = 7708calling winmain Link to comment Share on other sites More sharing options...
cdcooley Posted April 27, 2015 Share Posted April 27, 2015 I don't see anything showing your CPU utilization. It's very unlikely something is specifically telling your GPU to slow down. It's far more likely that your CPU is now your system bottleneck instead of the GPU. When your GPU is running at 99% that means that is your slowest system component. If it's running less, then other parts of the system are now the ones that can't keep up with their load. SKSE shouldn't cause such a huge drop by itself, but mods using SKSE certainly could. When you added SKSE you also added other mods right? Link to comment Share on other sites More sharing options...
Sniper24 Posted April 27, 2015 Author Share Posted April 27, 2015 Well, the CPU doesn't seem to be the bottleneck. None of the 2 cores/4 threads is overly busy at all.As I said before, even running SKSE without any other mod activated reduces the GPU load to below 80%. Anyway, after tweaking the .ini files a bit the game now runs at 30-35 fps with med to high settings and SKSE, and that's perfectly fine for me. I guess I should just go and enjoy the game instead of worrying too much about the fps. :wink: Thanks for your help guys. Link to comment Share on other sites More sharing options...
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