Jump to content

Crashes Upon Looting


GoodGuyA

Recommended Posts

Been going into Dawnstar, occassionally crashes before I actually get in, but always crashes when I try and loot a bandit. OBIS and/or ETaC may be at fault here, but here's what the MO debug logs have given me after I forced the CTDs a few more times.

 

 

 

DEBUG (23:05:13.0569): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav (80000000 - 3) = 00000E50 (0)
DEBUG (23:05:13.0638): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav (80000000 - 3) = 00000E50 (0)
DEBUG (23:05:13.0774): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_004.wav (80000000 - 3) = 00000C60 (0)
DEBUG (23:05:13.0808): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_04.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_04.wav (80000000 - 3) = 00000E24 (0)
INFO (23:05:14.0022): Windows Exception (c0000005). Origin: "C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\TESV.exe" (94de30). Last hooked call: void *__stdcall CreateFileW_rep(const wchar_t *,unsigned long,unsigned long,struct _SECURITY_ATTRIBUTES *,unsigned long,unsigned long,void *)

 

 

 

 

 

DEBUG (23:18:17.0295): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\wood\cloth\stairs\fstnpc_wood_cloth_stairs_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\wood\cloth\stairs\fstnpc_wood_cloth_stairs_004.wav (80000000 - 3) = 00000DEC (0)
DEBUG (23:18:17.0407): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\stone\cloth\stairs\fstnpc_stone_cloth_stairs_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\stone\cloth\stairs\fstnpc_stone_cloth_stairs_001.wav (80000000 - 3) = 00000E94 (0)
DEBUG (23:18:17.0408): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_005.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_005.wav (80000000 - 3) = 00000E94 (0)
DEBUG (23:18:17.0712): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav (80000000 - 3) = 00000CB0 (0)
INFO (23:18:17.0860): Windows Exception (c0000005). Origin: "C:\Windows\SYSTEM32\ntdll.dll" (778649b5). Last hooked call: struct HINSTANCE__ *__stdcall LoadLibraryW_rep(const wchar_t *)

 

 

 

 

 

DEBUG (23:21:08.0180): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_front_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_front_001.wav (80000000 - 3) = 00000E68 (0)
DEBUG (23:21:08.0180): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav (80000000 - 3) = 00000E68 (0)
DEBUG (23:21:08.0214): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\cloth\walk\r\fst_snow_cloth_walk_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\cloth\walk\r\fst_snow_cloth_walk_004.wav (80000000 - 3) = 00000EAC (0)
DEBUG (23:21:08.0355): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav (80000000 - 3) = 00000E9C (0)
INFO (23:21:08.0569): Windows Exception (c0000005). Origin: "C:\Windows\SYSTEM32\ntdll.dll" (778649b5). Last hooked call: struct HINSTANCE__ *__stdcall LoadLibraryW_rep(const wchar_t *)

 

 

Might it be a PerMa thing having to do with loot lists? I got the loot screen to open up one time, but then it froze. I ran PatchusMaximus again before doing these and it didn't help.

Link to comment
Share on other sites

Went for a few more tests. Worth noting is that there's tons of pop-in and stutters when I head into town. First one was crash as normal upon looting a bandit.

 

 

 

DEBUG (09:44:48.0707): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_002.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_002.wav (80000000 - 3) = 000009B8 (0)
DEBUG (09:44:48.0875): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav (80000000 - 3) = 000009B8 (0)
DEBUG (09:44:48.0986): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_01.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_01.wav (80000000 - 3) = 000009B8 (0)
INFO (09:44:49.0132): Windows Exception (c0000005). Origin: "C:\Windows\SYSTEM32\ntdll.dll" (771149b5). Last hooked call: struct HINSTANCE__ *__stdcall LoadLibraryW_rep(const wchar_t *)

 

 

 

Second one there was no bandit attack, at least nearby, nor did I loot anything. It just crashed.

 

 

 

DEBUG (10:12:29.0362): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_001.wav (80000000 - 3) = 00000EDC (0)
DEBUG (10:12:29.0668): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_003.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_003.wav (80000000 - 3) = 00000E58 (0)
DEBUG (10:12:29.0726): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\MESHES\landscape\mountains\mountaintrim01.nif -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Static Mesh Improvement Mod\MESHES\landscape\mountains\mountaintrim01.nif (80000000 - 3) = 00000E0C (0)
INFO (10:12:29.0852): Windows Exception (c0000005). Origin: "C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\TESV.exe" (4bd832). Last hooked call: unsigned long __stdcall GetModuleFileNameA_rep(struct HINSTANCE__ *,char *,unsigned long)

 

 

 

I tried to enter a building, but before I even got to the door the game froze.

 

After that, I slowly approached the village and managed to get to the inn. No bandit attack, and no stutters inside. Lots of pop-in when I started walking around outside, and I went past the Dawnstar Jarl huse and instant crash.

 

 

 

DEBUG (10:25:27.0154): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_006.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_006.wav (80000000 - 3) = 00000EB0 (0)
DEBUG (10:25:27.0460): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_001.wav (80000000 - 3) = 00000F20 (0)
DEBUG (10:25:27.0564): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_003.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_003.wav (80000000 - 3) = 00000EB0 (0)
DEBUG (10:25:27.0803): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\r\fst_snow_light_run_005.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\r\fst_snow_light_run_005.wav (80000000 - 3) = 00000F50 (0)
INFO (10:25:27.0858): Windows Exception (c0000005). Origin: "C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\TESV.exe" (4bd832). Last hooked call: unsigned long __stdcall GetModuleFileNameA_rep(struct HINSTANCE__ *,char *,unsigned long)

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...