GoodGuyA Posted April 27, 2015 Share Posted April 27, 2015 Been going into Dawnstar, occassionally crashes before I actually get in, but always crashes when I try and loot a bandit. OBIS and/or ETaC may be at fault here, but here's what the MO debug logs have given me after I forced the CTDs a few more times. DEBUG (23:05:13.0569): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav (80000000 - 3) = 00000E50 (0)DEBUG (23:05:13.0638): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav (80000000 - 3) = 00000E50 (0)DEBUG (23:05:13.0774): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_004.wav (80000000 - 3) = 00000C60 (0)DEBUG (23:05:13.0808): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_04.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_04.wav (80000000 - 3) = 00000E24 (0)INFO (23:05:14.0022): Windows Exception (c0000005). Origin: "C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\TESV.exe" (94de30). Last hooked call: void *__stdcall CreateFileW_rep(const wchar_t *,unsigned long,unsigned long,struct _SECURITY_ATTRIBUTES *,unsigned long,unsigned long,void *) DEBUG (23:18:17.0295): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\wood\cloth\stairs\fstnpc_wood_cloth_stairs_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\wood\cloth\stairs\fstnpc_wood_cloth_stairs_004.wav (80000000 - 3) = 00000DEC (0)DEBUG (23:18:17.0407): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\stone\cloth\stairs\fstnpc_stone_cloth_stairs_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\stone\cloth\stairs\fstnpc_stone_cloth_stairs_001.wav (80000000 - 3) = 00000E94 (0)DEBUG (23:18:17.0408): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_005.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_005.wav (80000000 - 3) = 00000E94 (0)DEBUG (23:18:17.0712): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav (80000000 - 3) = 00000CB0 (0)INFO (23:18:17.0860): Windows Exception (c0000005). Origin: "C:\Windows\SYSTEM32\ntdll.dll" (778649b5). Last hooked call: struct HINSTANCE__ *__stdcall LoadLibraryW_rep(const wchar_t *) DEBUG (23:21:08.0180): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_front_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_front_001.wav (80000000 - 3) = 00000E68 (0)DEBUG (23:21:08.0180): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_animal\skeever\fst_skeever_back_001.wav (80000000 - 3) = 00000E68 (0)DEBUG (23:21:08.0214): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\cloth\walk\r\fst_snow_cloth_walk_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\cloth\walk\r\fst_snow_cloth_walk_004.wav (80000000 - 3) = 00000EAC (0)DEBUG (23:21:08.0355): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_02.wav (80000000 - 3) = 00000E9C (0)INFO (23:21:08.0569): Windows Exception (c0000005). Origin: "C:\Windows\SYSTEM32\ntdll.dll" (778649b5). Last hooked call: struct HINSTANCE__ *__stdcall LoadLibraryW_rep(const wchar_t *) Might it be a PerMa thing having to do with loot lists? I got the loot screen to open up one time, but then it froze. I ran PatchusMaximus again before doing these and it didn't help. Link to comment Share on other sites More sharing options...
GoodGuyA Posted April 27, 2015 Author Share Posted April 27, 2015 Went for a few more tests. Worth noting is that there's tons of pop-in and stutters when I head into town. First one was crash as normal upon looting a bandit. DEBUG (09:44:48.0707): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_002.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_002.wav (80000000 - 3) = 000009B8 (0)DEBUG (09:44:48.0875): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_004.wav (80000000 - 3) = 000009B8 (0)DEBUG (09:44:48.0986): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_01.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\misc_is\containers\drsc\body\open\drsc_body_open_01.wav (80000000 - 3) = 000009B8 (0)INFO (09:44:49.0132): Windows Exception (c0000005). Origin: "C:\Windows\SYSTEM32\ntdll.dll" (771149b5). Last hooked call: struct HINSTANCE__ *__stdcall LoadLibraryW_rep(const wchar_t *) Second one there was no bandit attack, at least nearby, nor did I loot anything. It just crashed. DEBUG (10:12:29.0362): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\run\fstnpc_snow_cloth_run_001.wav (80000000 - 3) = 00000EDC (0)DEBUG (10:12:29.0668): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_003.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_003.wav (80000000 - 3) = 00000E58 (0)DEBUG (10:12:29.0726): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\MESHES\landscape\mountains\mountaintrim01.nif -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Static Mesh Improvement Mod\MESHES\landscape\mountains\mountaintrim01.nif (80000000 - 3) = 00000E0C (0)INFO (10:12:29.0852): Windows Exception (c0000005). Origin: "C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\TESV.exe" (4bd832). Last hooked call: unsigned long __stdcall GetModuleFileNameA_rep(struct HINSTANCE__ *,char *,unsigned long) I tried to enter a building, but before I even got to the door the game froze. After that, I slowly approached the village and managed to get to the inn. No bandit attack, and no stutters inside. Lots of pop-in when I started walking around outside, and I went past the Dawnstar Jarl huse and instant crash. DEBUG (10:25:27.0154): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_006.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_006.wav (80000000 - 3) = 00000EB0 (0)DEBUG (10:25:27.0460): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_001.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\l\fst_snow_light_run_001.wav (80000000 - 3) = 00000F20 (0)DEBUG (10:25:27.0564): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_003.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\fst_npc\snow\cloth\walk\fstnpc_snow_cloth_walk_003.wav (80000000 - 3) = 00000EB0 (0)DEBUG (10:25:27.0803): createfile w: C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\DATA\SOUND\fx\fst_is\snow\light\run\r\fst_snow_light_run_005.wav -> C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Immersive Sounds - Compendium (Patches)\SOUND\fx\fst_is\snow\light\run\r\fst_snow_light_run_005.wav (80000000 - 3) = 00000F50 (0)INFO (10:25:27.0858): Windows Exception (c0000005). Origin: "C:\Users\Efff\Documents\Steam\steamapps\common\Skyrim\TESV.exe" (4bd832). Last hooked call: unsigned long __stdcall GetModuleFileNameA_rep(struct HINSTANCE__ *,char *,unsigned long) Link to comment Share on other sites More sharing options...
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