BoscoClownie Posted December 25, 2010 Share Posted December 25, 2010 I've got my copy of Umbra under the Nifskope knie, and I'm trying to get theblade to use a different texture (and material properties, etc) than the hily, but although the blad is a seperate piece (has its own nitri strip, can be seperately selected) it has no seperate NiSourceTexture. Is there a way to add in a NiSourceTexture? Link to comment Share on other sites More sharing options...
TodaY Posted December 25, 2010 Share Posted December 25, 2010 Copy the texture branch from either part (ctrl+c) then paste it in in both parts (ctrl+c). Delete the old texture branch (rightclick, remove) and you can now assign a different texture to both parts. Hope i helped :) Link to comment Share on other sites More sharing options...
heavywaters Posted December 26, 2010 Share Posted December 26, 2010 You could also just run the "split properties" spell.... This should give each branch its own unique number,if branches have shared numbering they will share properties. -heavywaters Link to comment Share on other sites More sharing options...
BoscoClownie Posted December 26, 2010 Author Share Posted December 26, 2010 @Today: I tried that, but... I wound up with an untextured sword! @heavywaters: Thank you, I'd try that, but I don't know how! Link to comment Share on other sites More sharing options...
heavywaters Posted December 26, 2010 Share Posted December 26, 2010 (edited) In Nifskope's main window under the spells drop-down menu expand the optimise sub-directory.Here you will find a script called "split properties", click it then look at your Block List. Each block should now have its own number and therefore no longer share its properties with any other block. -heavywaters Edited December 27, 2010 by heavywaters Link to comment Share on other sites More sharing options...
BoscoClownie Posted December 26, 2010 Author Share Posted December 26, 2010 Ah, worked like a charm! Thank you. Link to comment Share on other sites More sharing options...
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