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I Have an Idea for a New Mod


jcscrogs

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Ok, I was just playing Fallout New Vegas, and was searching through a building (REPCONN Research Labs), and was thinking wouldn't it be cool if when you walked into a room you have a menu pop us showing all items in that room/area without having to search tediously through every nook and cranny in the game (have the menu pop up like a normal chest/storage container where you can automatically decide what you want to keep or not).

 

Technically this suggestion could pertain to all games of this genre, but would help (in my opinion) to make the game "flow" better.

 

Also, (they might have this already) but a good Local Map for buildings showing where you've been and where you still have to explore.

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You would have to first find what's in the room, and then creat a message box with the list of items. Then you would need to wite a script (See script below) to make the message box appear. You would also need a scripted trigger to acivate the message script that activates the message box itself. The script that activates a message box is:

 

SCN EditorID

 

short PlayerTravel

float Timer

 

BEGIN OnTriggerEnter

 

if ( IsActionRef == 1)

Show Message EditorID

endif

 

END

 

The line "EditorID" that appears in line 1 and 8 means the unique ID of the script and the message. I would do it myself, but I'm already booked with the mod I'm working on. Hope this helps :)

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