Weeman0000 Posted December 25, 2010 Share Posted December 25, 2010 (edited) Ok, Well im trying to model some .nif's from sketchup8, but blender seems to be taking me for a ride :\ I make an object, pritty simple then i export it to a .kmz, rename it to a zip, extract dae and jpg, convert the jpg to dds with PS CS5, place the texture in textures\folder\ along with the dae, i open the dae, and after gawd knows how long manage to get a box around it and i change the property to havokmaterial and string to hav_mat_wood, highlight all objects and set them to scale and rotation to obdata, export it to .nif and get this error: image type texture has no file loaded ('ID5') Also when i try and do a house i get scale and rotation to obdata needs to be done... or something, but iv already done that so it thinks it isnt, however the ID5 error is the most pressing. [EDIT]Blender 2.49Python 2.6.6PyFFI 2.1.6 Thanks, Jayson. Edited December 25, 2010 by Weeman0000 Link to comment Share on other sites More sharing options...
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