bg138 Posted April 29, 2015 Share Posted April 29, 2015 I was wondering if there was a mod that raised the render distance. Currently I have all the sliders that are in-game maxed out, but trees, buildings, grass etc. are still popping in too close for comfort. I've looked and can't seem to find one so I'm asking here. Link to comment Share on other sites More sharing options...
Purr4me Posted April 29, 2015 Share Posted April 29, 2015 It's done using the geck in a specific way ,each machine will have a different out come, this is NOT an ini tweak, it's an internal setting produced by you when you make a mod.some place here on the nexus i posted long ago the exact sequence needed to produce exactly what you seek.But i can't remember where.there are two steps involved in the beginning and 1 step left when you exit. Link to comment Share on other sites More sharing options...
Purr4me Posted April 29, 2015 Share Posted April 29, 2015 Found it ,read this thread, all the instructions you need are there..............................(http://forums.nexusmods.com/index.php?/topic/926725-ugridstoload9-causes-massive-ctd-problems/page-3&do=findComment&comment=7822769)...........Kitty Black Link to comment Share on other sites More sharing options...
bg138 Posted April 29, 2015 Author Share Posted April 29, 2015 Thanks a ton Link to comment Share on other sites More sharing options...
olha2 Posted May 7, 2015 Share Posted May 7, 2015 I believe OBGE V3 LLod did this not sure due.Anyways raising ugrids will make the game render more terrain instead of LODalso OR (Oblivion Reload) makes the LOD better I belive.also you can install http://www.nexusmods.com/oblivion/mods/20053/? so that objects can be seen from distant (do not forget to run Tes4LodGen) check this: http://testg.wikidot.com/oblivion:lods Link to comment Share on other sites More sharing options...
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