ItachisTruth Posted December 28, 2010 Share Posted December 28, 2010 (edited) Like say if I was to make a small basic shack, and I added a Terminal which ha options to upgrade it. How would I do this. I recently got interested in it from downloading OriginOFPain's Yangtze Bunker - Player Home. In his mod he has a terminal which adds AI as guards and interior/exterior upgrades. EDIT: If you want more of an understanding of what im asking: I make a home, Go to the terminal, A list of options come up like 'Add Paintings (100 Caps)' and then when I select it and exit the terminal, paintings will be on the walls and stuff. Edited December 28, 2010 by ItachisTruth Link to comment Share on other sites More sharing options...
LtRhapthorn Posted December 28, 2010 Share Posted December 28, 2010 From what I remember of seeing in other threads, you need to attach them to quests. Basically, set them as disabled with a quest check that enables them, then attach the quest to the terminal line you want. When the button is clicked, the quest will complete, enabling the Paintings. Sorry I can't be more specific, but that's what I basically understand. Link to comment Share on other sites More sharing options...
Interfer0 Posted December 28, 2010 Share Posted December 28, 2010 You place the painting in GECK and disable it. When the player selects to buy that upgrade it does a few things in the script. If the player has 1000 caps Remove 1000 caps from the players inventory Enable our previously disabled item If the player does not have 1000 caps Show the message about being a horrible father or mother to their children, and how they are spending hard earned money of superficial objects that will neither enrich their lives or make them feel more full. End the check for caps End the script and return to game world. Link to comment Share on other sites More sharing options...
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