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Stealth Suit Mk2 properties


Metr13

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Anyone here understands how the whole thing with stealth suit mk2 works? It seems that the perk only gives the movement speed instead of adding the properties per-level, and I can't find which piece of code actually works with the quest and enables the voice part to work.

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So, not sure if it's bad to selfbump, but I need help with scripting here. I'm trying to get the talking part of the suit to work for another armor. So far, no luck. I've tried editing out the checks for what suit is on the player in the quest script used to handle talking, but all I achieved is that now not even the original suit talks. Help?

 

 

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Here's the code. I commented the proper checks out not to loose them in case I forget (and to check with them in case of anything).

 

Basically what I've done to other armour is give it same script as the stealthsuit has (all it does is sound the equip/unequip barks).

 

...maybe it doesn't work any more because it's always triggered? Eh.

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I tried the same thing once, didnt work very well either, but i think about picking it up again...

maybe we could work together?

 

also, dont mess with the original files, ALWAYS make copies of stuff, and rename then accordingly.

For example, for my mod i use "ROMM" as a prefix.

so when i search for romm in the object window, only my stuff, but all of my stuff appears.

so i would take the script "NVDLC03AuralStealthSuitQuestSCRIPT", duplicate it, and rename it "RMOMAuralStealthSuitQuestSCRIPT"

- gives you easy access to the original and you dont have to comment everything or read over the comments, stuff gets a lot easier :D

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Well, I managed to solve the problem with talking, by giving my armour the aural suit object script and ripping out all the checks for getequipped from the topics over at the controlling quest.

 

Would be better to create a copy of the quest, but copying doesn't actually copy the topics (which kinda sucks) and I don't really know how to add already-present files into my mods. Guess I need to unpack the dlc package for that.

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