ZoomerBite Posted May 2, 2015 Share Posted May 2, 2015 I'm using Nifskope to edit some small features in a body mesh I downloaded from this site. All I want to do is just make the thighs a little larger. But the changes I make to the mesh, won't save. I go to the body part I want to edit, transform, and edit; but when I go in game to see the change, it's still not what I edited it to be. Here are some pics that shows what I am doing. The first picture shows what the mesh looks like in it's un-altered state. http://i.imgur.com/1C15hX3.png?1 This next picture, is what im trying to change it to. (Notice how the thighs are a little larger) http://i.imgur.com/0YsgXZv.png Now, when i'm done. I save, and replace the old file in the data/meshes. But when i go in game to see the changes, it's the default mesh i downloaded, and not what i changed. http://i.imgur.com/NWBl7gf.png Is there something i'm not doing correctly? I didn't add a variable? Thanks a lot if anyone can help! Link to comment Share on other sites More sharing options...
adrios1 Posted May 2, 2015 Share Posted May 2, 2015 I wish I knew how to help you, I would love to use that mod. I ook forward to its inevitable completion. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted May 2, 2015 Share Posted May 2, 2015 Transform -> Edit on NiNodes will not be retained when saved.You should work on the NiTriShapes and using Transform -> Scale Vertices instead. Link to comment Share on other sites More sharing options...
ZoomerBite Posted May 2, 2015 Author Share Posted May 2, 2015 (edited) Thanks guys!! @adrios1, Thanks, and yeah man, the mod on the fallout 3 nexus is called 'Nile body' @Pixelhate, thanks! I was unaware that transform and edit would not save it. I see that link in your sig in regards to Nif tutorials, maybe that might help. Edited May 2, 2015 by ZoomerBite Link to comment Share on other sites More sharing options...
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