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Oblivion starts but won't load


KDanji

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I think I have an overload of mods and now Oblivion won't even load the title screen (stops at loading bar). Is there a way to fix this while keeping my mods? Is there some other cause of the problem?

 

Here's my massive load order, if needed.

 

 

Oblivion.esm

Beautiful People 2ch-Ed.esm

Cobl Main.esm

Better Cities Resources.esm

BreakUndies.esm

HorseCombatMaster.esm

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Better Cities .esp

Natural_Weather_HDR_2.1.3_coloroverride.esp.esp

Natural_Weather_HDR_by_Max_Tae_CO_RD.esp

Natural_Weather_HDR_by_Max_Tael_RD.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

WindowLightingSystem.esp

Brighter_Torches.esp

Oblivion Cats v0.22b.esp

moDem's City Life - BP Compat.esp

Crowded Roads 15.esp

DarNifiedUI Config Addon.esp

DropLitTorchOBSE.esp

Get Wet.esp

Oblivion Graphics Extender Support.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

WarriorBandages_V2.0.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Cobl Glue.esp

Cobl Si.esp

LetThePeopleDrink.esp

BetterInns + NewHomeOwners.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

Open Better Cities Full.esp

Open Better Cities - Full City Defences.esp

Natural_Vegetation_by_Max_Tael.esp

HUD Status Bars.esp

Dungeon Actors Have Torches 1.6 DT.esp

Exterior Actors Have Torches 1.3 DT.esp

P1DkeyChain.esp

Salmo the Baker, Cobl.esp

Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

DRSplatter.esp

nGCD.esp

SP1stPLegs.esp

EyelashesVannilaRaces.esp

Beautiful People 2ch-Ed Sheogorath Eye.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed Merged Hair Modules.esp

Beautiful People 2ch-Ed Merged Eye Modules.esp

Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed Chocolate Elves.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

bgMagicEV.esp

bgMagicSpellTomes_for_WryeBash.esp

bgMagicItemSigil.esp

bgMagicEVStartspells.esp

bgMagicBonus.esp

bgMagicEVAddEnVar.esp

bgMagicEVPaperChase.esp

bgMagicAlchemy.esp

bgMagicPotionNumberSoulGemValue.esp

Better Cities Full.esp

Better Cities SKINGRAD.esp

Better Cities BRAVIL.esp

Better Cities ANVIL.esp

Better Cities CHORROL.esp

Better Cities CHEYDINHAL.esp

Better Cities LEYAWIIN.esp

Better Cities BRUMA.esp

Better Cities - VWD of the IC.esp

Better Cities IC Arboretum.esp

Better Cities IC Arcane University.esp

Better Cities IC Arena.esp

Better Cities IC Elven Gardens.esp

Better Cities IC Green Emperor Way.esp

Better Cities IC Market.esp

Better Cities IC Prison.esp

Better Cities IC Talos Plaza.esp

Better Cities IC Temple.esp

Better Cities IC Waterfront.esp

Better Imperial City.esp

Better Imperial City FPS Patch.esp

Better Cities Full FPS Patch.esp

Better Cities Skingrad FPS Patch.esp

Better Cities Leyawiin FPS Patch.esp

Better Cities Chorrol FPS Patch.esp

Better Cities Cheydinhal FPS Patch.esp

Better Cities Bruma FPS Patch.esp

Better Cities Bravil FPS Patch.esp

Better Cities Anvil FPS Patch.esp

Better Cities IC Tunnel FPS Patch.esp

Better Cities IC Temple FPS Patch.esp

Better Cities IC Talos Plaza FPS Patch.esp

Better Cities IC Prison FPS Patch.esp

Better Cities IC Market FPS Patch.esp

Better Cities IC Elven Gardens FPS Patch.esp

Better Cities IC Arcane University FPS Patch.esp

Better Cities IC Arboretum FPS Patch.esp

Better Cities IC Waterfront FPS Patch.esp

Alternate Start Revamped.esp

bgMagicEVShader.esp

bgMagicShaderLifeDetect.esp

bgMagicLightningbolt.esp

GenericFaces_v1.1.esp

ChanponSimpleDef.esp

DeadlyReflex 6 - Combat Moves.esp

Bashed Patch, 0.esp

 

 

Edited by KDanji
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Do you have Obmm, Wyre Bash and Boss? (OBSE would be nice)? my guess is that you might already have one of these.

 

Did you update your Boss list?

 

What does Obmm say about conflicts?

 

 

I have had these problems in the past:

Is UL conflicting with Natural vegetation?

Is Coble races conflicting with something?

Edited by Gaius24
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I have all three mod programs. Boss hasn't told me anything useful from what I've last skimmed over, Wrye doesn't detect anything wrong, and I can't even get OBMM's conflict detectors to work. Still, I've found out that Cobl Races and Natural Vegetation aren't the problems. However, I've reinstalled Cobl without race esps. I'll update the load in the topic post. Edited by KDanji
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OBMM isn't working. Or is it really slow?

 

Instead of the old conflict detector try the new one.

I know a lot of people dont like the archive invalidation options in the utilities but . . .(i am thinking out loud)

 

I am thinking there is a conflict with one of the larger mods -- say UL or Rens.

 

sorry i cant help anymore than that.

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I've uninstalled all of my omods and started to load and test them in order. The problem was apparently open cities. Either open cities just completely stopped Oblivion from loading or it caused the load time to be extreeemely long. After loading each omod and testing it individually, I've realized that when I was having my problem, the game didn't exactly "not load" because the loading bar had moved very slightly. Either way, I'll go without open cities, since I would rather have the game load in a realistic timeframe. If something else comes up while I'm testing, then I'll post.
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