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Textures not showing up properly on meshes


rileymarks

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As you can see from the pics I have uploaded, I am having trouble getting certain meshes to display their textures correctly. Now I know it is not the textures themselves since the same texture placed on a different mesh looks normal.

 

Example 1: In pic 2 most of the counter top looks normal, however the small mesh strip in front of the sink has a much darker look to it. That strip was created from one of the other counter tops I just shortened it to fit, I also remembered to update the meshes center/radius so I know that is not the problem. I have even tried changing all the colors in the texture property to white and it still does not fix the problem.

 

Example 2: In pic 1 the tile trim on the wall is too dark, and yet the custom tile I created on the lower half of the wall shows up normal. Walls, paintings, cabinets etc. all show up normal even though the are placed vertically, so I know there has to be a way to fix this.

 

For the record I use only Nifskope for all my meshes, I don't know how to use Blender. So everything you see has been made using only Nifskope.

 

If anyone can help me with this problem I would really appreciate it. I would like to move onto phase 2 of my project, but these meshes are really holding me up. Thankyou

 

Riley Marks

 

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