FatalIllusion Posted December 30, 2010 Share Posted December 30, 2010 (edited) Hi guys,I am having this problem:if I load my mods without obse(I use wrye bash) I can load any save and play perfectly.Instead,if I launch the game with OBSE enabled by wrye bash program or by obse_launcher.exe,whenever I load a save,it freezes after 2/3 seconds..what's the problem? I use BOSS to create a better load order,but I get the same result:freeze.I have to say that Wrye bash changed almost all dates of the esps,just because I forgot to disable "block dates" but I don't think that this can generate a such huge problem. Here is my load order Oblivion.esmAll Natural Base.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espNatural_Habitat_by_Max_Tael.espAll Natural.espAll Natural - SI.espReal Lava 1.3.espOblivion Graphics Extender Support.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espFineWeapons.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espBattlehornCastleEnhanced.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espNatural_Vegetation_by_Max_Tael.espWeightLifter.espBashed Patch, 0.espITA - FoT & Hexaae R3.espUOP adds.esp ITA - FoT & Hexaae R3.esp and UOP adds.esp are italian esps(my game has italian language):the first one makes the italian translation better,more correct^^;UOP adds.esp fixes some other things. A strange thing I noticed when the game freezes is what is wrote in obse.txt OBSE: initialize (version = 19.3 010201A0)oblivion root = D:\Programmi\Bethesda Softworks\Oblivion\plugin directory = D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\checking plugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\FastExit2.dllplugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\FastExit2.dll (00000001 FastExit 00000002) loaded correctlychecking plugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBGEv2.dllSetOpcodeBase 00002100RegisterCommand GetAvailableGraphicsMemory (2100)RegisterCommand GetScreenWidth (2101)RegisterCommand GetScreenHeight (2102)RegisterCommand LoadShader (2103)RegisterCommand ApplyFullscreenShader (2104)RegisterCommand RemoveFullscreenShader (2105)RegisterCommand SetShaderInt (2106)RegisterCommand SetShaderFloat (2107)RegisterCommand SetShaderVector (2108)RegisterCommand SetShaderTexture (2109)RegisterCommand ForceGraphicsReset (210A)RegisterCommand LoadTexture (210B)RegisterCommand FreeTexture (210C)RegisterCommand CreateHUDElement (210D)RegisterCommand SetHUDElementTexture (210E)RegisterCommand SetHUDElementColour (210F)RegisterCommand SetHUDElementPosition (2110)RegisterCommand SetHUDElementScale (2111)RegisterCommand SetHUDElementRotation (2112)RegisterCommand PurgeManagedTextures (2113)RegisterCommand IsShaderEnabled (2114)plugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBGEv2.dll (00000001 OBGEv2 00000003) loaded correctlychecking plugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dllplugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll (00000001 sr_Oblivion_Stutter_Remover 00004100) loaded correctlychecking plugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\weOCPS.dllplugin D:\Programmi\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\weOCPS.dll (00000001 weOCPS 01328DD8) loaded correctlypatchedloading from C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.obseHandleLoadGame: couldn't open file (C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.obse), probably doesn't existDoLoadGameHook: C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.essloading from C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.obseHandleLoadGame: couldn't open file (C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.obse), probably doesn't exist My saves haven't obse extension and if I try to rename a save to autosave.obse,it works but still freezes the game.and here is the message I get if I do this loading from C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.obseHandleLoadGame: invalid file signature (found 34534554 expected 4553424F)DoLoadGameHook: C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.essloading from C:\Documents and Settings\Andrea\Documenti\My Games\Oblivion\Saves\autosave.obseHandleLoadGame: invalid file signature (found 34534554 expected 4553424F) Waiting for help;I would like to play oblivion,finally. Edited December 30, 2010 by FatalIllusion Link to comment Share on other sites More sharing options...
Lexx666 Posted December 30, 2010 Share Posted December 30, 2010 Im not sure about it, can you tell me if you run obse through the shortcut and placed the plugin correctly into your folder?It seems like the files are misplaced.Try to reinstall obse again and see if that will help you!About your load order, there isnt much to say, at least i cant see anything that would corrupt the game (except the UOP, wich cause me for example a lot of trouble, and a lot of other users as well)or some mods that have compability issues.Correct me if im wrong, but isnt obse v19 still in the testing phase?Anyway try first to reinstall obse. Maybe it will work then... Link to comment Share on other sites More sharing options...
Smooth613 Posted December 30, 2010 Share Posted December 30, 2010 It's not OBSE causing this. This is such a common issue, and very easily resolved, when people don't read documentation for mods they download and then wonder why they have issues, then falsely accuse other mods for the cause. In this case Oblivion Graphics Extender v2 is where you need to look for your answers. The game is not "freezing". It's initializing the shaders in your shaders folder. Certain shaders take longer to load than others, some upwards of 30-60 seconds depending on various conditions. I use OBGEv2 and it initializes in under 2 seconds with many shaders loaded. However I read the documentation in it's entirety for mods I download. I encourage you to do the same. Head on over to the Official OBGEv2 Thread for complete information. Good luck! Link to comment Share on other sites More sharing options...
FatalIllusion Posted December 31, 2010 Author Share Posted December 31, 2010 (edited) Smooth was right,thank you man! Edited December 31, 2010 by FatalIllusion Link to comment Share on other sites More sharing options...
Lexx666 Posted January 2, 2011 Share Posted January 2, 2011 Guess i didnt looked at that particular part of the list cause i dont use many of the listed mods, but anyway glad that it works now!Stay tuned. Link to comment Share on other sites More sharing options...
IdleSlacker Posted March 4, 2011 Share Posted March 4, 2011 Im having the same issue with the game "freezing" after launching the game using the OBSE Launcher. I dont have OBGE. I tried to see if the game would eventually start working again without closing it right away but it did not. Link to comment Share on other sites More sharing options...
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