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Edit Furniture Markers?


blazeda59

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hey Im trying to figure out how to edit furniture markers so I can get them to play custom animations? Ive got animations loaded in the GECK which are working fine with idle markers I just need to know how to transfer that over to furniture. Any help would be great....thanks
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I have taken a bed furniture marker, and placed it on a new model of a bed i have made, but have not done a new animation.

 

Furniture animations are given a numer. Like 1 is sit left or something, and 2 is sit right. You need to examine how these furniture markers animations are given this animation. Then you need to give your animation one. After that you need to create a small model that shows the flat surface the animation will interact with. This flat surface is just a location thing, it only needs to be a white line like the sitting animations show the height the seat needs to be at. This will need to be lined up with your animation. Then you will need to add that model to a nif much like the current sitting animation goes on a chair. After that you have to exit and reopen the GECK for some reason new furniture animations will not show up until you do this. It caused a lot of frustration for me until I learned this. Then you add your furniture object to the GECK and it should be able to have that animation as a possible option.

 

 

Sorry I know it sounds complicated. I remember someone working on the same thing with a dancing pole, but I am not sure if they actually completed the project. Other then that I don't know if it is being done by anybody currently. Its going to be a lot of trial and error learning as you go. Maybe documenting the process would be good to help other people learn the process.

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